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ErlyDTL implements most but not all of the Django Template Language.
Project homepage: http://code.google.com/p/erlydtl/
To compile ErlyDTL, run
make
in this directory.
Four ways:
erlydtl:compile("/path/to/template.dtl", my_module_name)
erlydtl:compile("/path/to/template.dtl", my_module_name, Options)
erlydtl:compile(<<"<html>{{ foo }}</html>">>, my_module_name)
erlydtl:compile(<<"<html>{{ foo }}</html>">>, my_module_name, Options)
Options is a proplist possibly containing:
out_dir
- Directory to store generated .beam files. If not specified, no
.beam files will be created.
doc_root
- Included template paths will be relative to this directory;
defaults to the compiled template's directory.
custom_tags_dir
- Directory of DTL files (no extension) includable as tags.
E.g. if $custom_tags_dir/foo contains <b>{{ bar }}</b>
, then {{ foo bar=100 }}
will evaluate to <b>100</b>
. Get it?
vars
- Variables (and their values) to evaluate at compile-time rather than
render-time.
reader
- {module, function} tuple that takes a path to a template and returns
a binary with the file contents. Defaults to {file, read_file}
. Useful
for reading templates from a network resource.
compiler_options
- Proplist passed directly to compiler:forms/2
force_recompile
- Recompile the module even if the source's checksum has not
changed. Useful for debugging.
locale
- The locale used for template compile. Requires erlang_gettext. It
will ask gettext_server for the string value on the provided locale.
For example, adding {locale, "en_US"} will call {key2str, Key, "en_US"}
for all string marked as trans ({% trans "StringValue" %}
on templates).
See README_I18N.
my_compiled_template:render(Variables) -> {ok, IOList} | {error, Err}
Variables is a proplist, dict, gb_tree, or a parameterized module (whose method names correspond to variable names). The variable values can be atoms, strings, binaries, or (nested) variables.
IOList is the rendered template.
my_compiled_template:render(Variables, TranslationFun) ->
{ok, IOList} | {error, Err}
Same as render/1
, but TranslationFun is a fun/1 that will be used to
translate strings appearing inside {% trans %}
tags. The simplest
TranslationFun would be fun(Val) -> Val end
my_compiled_template:translatable_strings() -> [String]
List of strings appearing in {% trans %}
tags that can be overridden
with a dictionary passed to render/2
.
my_compiled_template:source() -> {FileName, CheckSum}
Name and checksum of the original template file.
my_compiled_template:dependencies() -> [{FileName, CheckSum}]
List of names/checksums of templates included by the original template file. Useful for frameworks that recompile a template only when the template's dependencies change.
From a Unix shell, run:
make test
Note that the tests will create some output in examples/rendered_output.