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- -module(index).
- -compile({parse_transform, shen}).
- -compile(export_all).
- -include_lib("n2o/include/wf.hrl").
- -include("../../server/include/requests.hrl").
- -include("../../server/include/settings.hrl").
- -include_lib("avz/include/avz.hrl").
- -include_lib("kvs/include/user.hrl").
- -jsmacro([take/2,attach/1,join/1,discard/3,player_info/2,reveal/4,piece/2,logout/0,pause/3]).
- user() -> case wf:user() of undefined -> #user{id="maxim"}; U->U end.
- join(Game) ->
- ws:send(bert:encodebuf(bert:tuple(
- bert:atom('client'),
- bert:tuple(bert:atom("join_game"), Game)))).
- logout() ->
- ws:send(bert:encodebuf(bert:tuple(
- bert:atom('client'),
- bert:tuple(bert:atom("logout"))))).
- attach(Token) ->
- ws:send(bert:encodebuf(bert:tuple(
- bert:atom('client'),
- bert:tuple(bert:atom("session_attach"), Token)))).
- take(GameId,Place) ->
- ws:send(bert:encodebuf(bert:tuple(
- bert:atom('client'),
- bert:tuple(bert:atom("game_action"),GameId,
- bert:atom("okey_take"),[{pile,Place}])))).
- discard(GameId, Color, Value) ->
- ws:send(bert:encodebuf(bert:tuple(
- bert:atom('client'),
- bert:tuple(
- bert:atom("game_action"),
- GameId,
- bert:atom("okey_discard"),
- [{tile, bert:tuple(bert:atom("OkeyPiece"), Color, Value)}])))).
- player_info(User,GameModule) ->
- ws:send(bert:encodebuf(bert:tuple(
- bert:atom('client'),
- bert:tuple(bert:atom("get_player_stats"),bert:binary(User),bert:atom(GameModule))))).
- piece(Color,Value) ->
- bert:tuple(bert:atom("OkeyPiece"), Color, Value).
- reveal(GameId, Color, Value, Hand) ->
- ws:send(bert:encodebuf(bert:tuple(
- bert:atom('client'),
- bert:tuple(
- bert:atom("game_action"),
- GameId,
- bert:atom("okey_reveal"),
- [{discarded, bert:tuple(bert:atom("OkeyPiece"), Color, Value)},
- {hand, Hand}])))).
- pause(GameId, Action, Who) ->
- ws:send(
- bert:encodebuf(
- bert:tuple(
- bert:atom("client"),
- bert:tuple(
- bert:atom("pause_game"),
- bert:atom("undefined"),
- GameId,
- bert:binary(Action)
- )
- )
- )
- ).
- redraw_tiles([{Tile, _}| _ ] = TilesList) ->
- wf:update(discard_combo,
- [#dropdown{id = discard_combo, postback = combo,
- value = Tile, source = [discard_combo],
- options = [#option{label = CVBin, value = CVBin} || {CVBin, _} <- TilesList]}]).
- main() -> #dtl{file="index", bindings=[{title,<<"N2O">>},{body,body()}]}.
- body() ->
- wf:wire(#api{name=plusLogin, tag=plus}),
- [ #panel{ id=history },
- #button{ id = plusloginbtn, body = <<"Login">>, postback=login_button},
- #br{},
- #label{ id = player1, body = "Player 1", style = "color=black;"},
- #label{ id = player2, body = "Player 2", style = "color=black;"},
- #label{ id = player3, body = "Player 3", style = "color=black;"},
- #label{ id = player4, body = "Player 4", style = "color=black;"},
- #br{},
- #button{ id = attach, body = <<"Attach">>, postback = attach},
- #button{ id = join, body = <<"Join">>, postback = join},
- #dropdown{ id= take_combo, value="0",
- options =
- [
- #option { label= <<"0">>, value= <<"0">> },
- #option { label= <<"1">>, value= <<"1">> }
- ]
- },
- #button{ id=take, body = <<"Take">>, postback = take, source=[take_combo]},
- #dropdown{ id=discard_combo, value="2", postback=combo, source=[discard_combo],
- options =
- [
- #option { label= <<"Option 1">>, value= <<"1">> },
- #option { label= <<"Option 2">>, value= <<"2">> },
- #option { label= <<"Option 3">>, value= <<"3">> }
- ]
- },
- #button{ id = discard, body = <<"Discard">>, postback = discard, source=[discard_combo]},
- #button{ id = reveal, body = <<"Reveal">>, postback = reveal, source = [discard_combo]},
- #button{ id = pause, body = <<"Pause">>, postback = pause},
- #button{ id = player_info, body = <<"PlayerInfo">>, postback = player_info}
- ].
- event(terminate) -> wf:info("terminate");
- event(init) -> event(attach), event(join);
- event(combo) -> wf:info("Combo: ~p",[wf:q(discard_combo)]);
- event(join) -> wf:wire(join("1000001"));
- event(take) -> wf:wire(take("1000001", wf:q(take_combo)));
- event(player_info) ->
- User = user(),
- wf:wire(player_info(wf:f("'~s'",[wf:to_list(User#user.id)]),wf:f("'~s'",[game_okey])));
- event(attach) ->
- wf:info("ATTACH"),
- {ok,GamePid} = game_session:start_link(self()),
- ets:insert(globals,{wf:session_id(),GamePid}),
- put(game_session, GamePid),
- User = user(),
- Login = wf:to_list(User#user.id),
- wf:info("Session User: ~p",[Login]),
- Token = auth_server:generate_token(1000001,Login),
- wf:wire(attach(wf:f("'~s'",[Token]))),
- ok;
- event(discard) ->
- TilesList = get(game_okey_tiles),
- DiscardCombo = wf:q(discard_combo),
- case lists:keyfind(erlang:list_to_binary(DiscardCombo), 1, TilesList) of
- {_, {C, V}} ->
- wf:wire(discard("1000001", erlang:integer_to_list(C), erlang:integer_to_list(V)));
- false -> wf:info("Discard Combo: ~p",[DiscardCombo]) end;
- %event({binary,M}) -> {ok,<<"Hello">>};
- event({client,Message}) ->
- % GamePid = get(game_session),
- [{_,GamePid}] = ets:lookup(globals,wf:session_id()),
- game_session:process_request(GamePid, Message);
- event({server, {game_event, _, okey_game_started, Args}}) ->
- {_, Tiles} = lists:keyfind(tiles, 1, Args),
- TilesList = [{erlang:list_to_binary([erlang:integer_to_list(C), " ",
- erlang:integer_to_list(V)]), {C, V}} || {_, C, V} <- Tiles],
- wf:info("tiles ~p", [TilesList]),
- put(game_okey_tiles, TilesList),
- put(game_okey_pause, resume),
- redraw_tiles(TilesList);
- event({server, {game_event, _, okey_tile_discarded, Args}}) ->
- Im = get(okey_im),
- {_, Player} = lists:keyfind(player, 1, Args),
- if
- Im == Player ->
- {_, {_, C, V}} = lists:keyfind(tile, 1, Args),
- TilesListOld = get(game_okey_tiles),
- TilesList = lists:keydelete({C, V}, 2, TilesListOld),
- put(game_okey_tiles, TilesList),
- redraw_tiles(TilesList);
- true ->
- ok
- end;
- event({server, {game_event, _, okey_tile_taken, Args}}) ->
- Im = get(okey_im),
- {_, Player} = lists:keyfind(player, 1, Args),
- if
- Im == Player ->
- case lists:keyfind(revealed, 1, Args) of
- {_, {_, C, V}} ->
- TilesList = [{erlang:list_to_binary([erlang:integer_to_list(C), " ",
- erlang:integer_to_list(V)]), {C, V}} | get(game_okey_tiles)],
- put(game_okey_tiles, TilesList),
- redraw_tiles(TilesList);
- _ ->
- ok
- end;
- true ->
- ok
- end;
- event({server,{game_event, Game, okey_turn_timeout, Args}}) ->
- wf:info("okey_turn_timeout ~p", [Args]),
- {_, TileTaken} = lists:keyfind(tile_taken, 1, Args),
- event({server, {game_event, Game, okey_tile_taken,
- [{player, get(okey_im)}, {revealed, TileTaken}]}}),
- {_, TileDiscarded} = lists:keyfind(tile_discarded, 1, Args),
- event({server, {game_event, Game, okey_tile_discarded,
- [{player, get(okey_im)}, {tile, TileDiscarded}]}});
- event({server, {game_event, _, okey_game_info, Args}}) ->
- wf:info("okay_game_info ~p", [Args]),
- {_, PlayersInfo} = lists:keyfind(players, 1, Args),
- Players =
- lists:zipwith(
- fun(ListId, {PlayerId, PlayerLabel}) ->
- {ListId, PlayerId, PlayerLabel}
- end,
- [player1, player2, player3, player4],
- lists:map(
- fun
- (#'PlayerInfo'{id = Id, robot = true} = P) ->
- {Id, <<Id/binary, <<" R ">>/binary>>};
- (#'PlayerInfo'{id = Id, robot = false} = P) ->
- put(okey_im, Id),
- {Id, <<Id/binary, <<" M ">>/binary>>}
- end,
- PlayersInfo
- )
- ),
- wf:info("players ~p", [Players]),
- put(okey_players, Players),
- [wf:update(LabelId, [#label{id = LabelId, body = PlayerLabel}])
- || {LabelId, _, PlayerLabel} <- Players];
- event({server,{game_event, _, okey_next_turn, Args}}) ->
- {player, PlayerId} = lists:keyfind(player, 1, Args),
- {LabelId, _, _} = lists:keyfind(PlayerId, 2, get(okey_players)),
- case get(okey_turn_mark) of
- undefined ->
- ok;
- OldLabelId ->
- wf:wire("document.querySelector('#" ++
- erlang:atom_to_list(OldLabelId) ++ "').style.color = \"black\";")
- end,
- wf:wire("document.querySelector('#" ++ erlang:atom_to_list(LabelId)
- ++ "').style.color = \"red\";"),
- put(okey_turn_mark, LabelId);
- event(reveal) ->
- TilesList = get(game_okey_tiles),
- Discarded = wf:q(discard_combo),
- case lists:keyfind(wf:to_binary(Discarded), 1, TilesList) of
- {_, {CD, VD} = Key} ->
- Hand = [{C,V} || {_, {C, V}} <- lists:keydelete(Key, 2, TilesList) ],
- HandJS = "[[" ++ string:join([
- wf:f("bert.tuple(bert.atom('OkeyPiece'),~p,~p)",[C,V]) || {C,V} <- Hand],",") ++ "],[]]",
- RevealJS = reveal("1000001",wf:f("~p",[CD]),wf:f("~p",[VD]),HandJS),
- wf:info("RevealJS: ~p",[lists:flatten(RevealJS)]),
- wf:wire(RevealJS);
- _ ->
- wf:info("error discarded ~p", Discarded)
- end;
- event(login_button) -> wf:wire(logout());
- event({register,User}) -> wf:info("Register: ~p",[User]), kvs:add(User), wf:user(User);
- event({login,User}) -> wf:info("Login: ~p",[User]), wf:user(User);
- event(pause) ->
- Action =
- case get(game_okey_pause) of
- resume ->
- put(game_okey_pause, pause),
- wf:update(pause, [#button{id = pause, body = "Resume", postback = pause}]),
- "pause";
- pause ->
- put(game_okey_pause, resume),
- wf:update(pause, [#button{id = pause, body = <<"Pause">>, postback = pause}]),
- "resume"
- end,
- wf:wire(pause("1000001", wf:f("~p", [Action]), wf:f("~p", [wf:to_list(get(okey_im))])));
- event(Event) -> wf:info("Event: ~p", [Event]).
- api_event(X,Y,Z) -> avz:api_event(X,Y,Z).
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