index.erl 9.4 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251
  1. -module(index).
  2. -compile({parse_transform, shen}).
  3. -compile(export_all).
  4. -include_lib("n2o/include/wf.hrl").
  5. -include("../../server/include/requests.hrl").
  6. -include("../../server/include/settings.hrl").
  7. -include_lib("avz/include/avz.hrl").
  8. -include_lib("kvs/include/user.hrl").
  9. -jsmacro([take/2,attach/1,join/1,discard/3,player_info/2,reveal/4,piece/2,logout/0]).
  10. user() -> case wf:user() of undefined -> #user{id="maxim"}; U->U end.
  11. join(Game) ->
  12. ws:send(bert:encodebuf(bert:tuple(
  13. bert:atom('client'),
  14. bert:tuple(bert:atom("join_game"), Game)))).
  15. logout() ->
  16. ws:send(bert:encodebuf(bert:tuple(
  17. bert:atom('client'),
  18. bert:tuple(bert:atom("logout"))))).
  19. attach(Token) ->
  20. ws:send(bert:encodebuf(bert:tuple(
  21. bert:atom('client'),
  22. bert:tuple(bert:atom("session_attach"), Token)))).
  23. take(GameId,Place) ->
  24. ws:send(bert:encodebuf(bert:tuple(
  25. bert:atom('client'),
  26. bert:tuple(bert:atom("game_action"),GameId,
  27. bert:atom("okey_take"),[{pile,Place}])))).
  28. discard(GameId, Color, Value) ->
  29. ws:send(bert:encodebuf(bert:tuple(
  30. bert:atom('client'),
  31. bert:tuple(
  32. bert:atom("game_action"),
  33. GameId,
  34. bert:atom("okey_discard"),
  35. [{tile, bert:tuple(bert:atom("OkeyPiece"), Color, Value)}])))).
  36. player_info(User,GameModule) ->
  37. ws:send(bert:encodebuf(bert:tuple(
  38. bert:atom('client'),
  39. bert:tuple(bert:atom("get_player_stats"),bert:binary(User),bert:atom(GameModule))))).
  40. piece(Color,Value) ->
  41. bert:tuple(bert:atom("OkeyPiece"), Color, Value).
  42. reveal(GameId, Color, Value, Hand) ->
  43. ws:send(bert:encodebuf(bert:tuple(
  44. bert:atom('client'),
  45. bert:tuple(
  46. bert:atom("game_action"),
  47. GameId,
  48. bert:atom("okey_reveal"),
  49. [{discarded, bert:tuple(bert:atom("OkeyPiece"), Color, Value)},
  50. {hand, Hand}])))).
  51. redraw_tiles([{Tile, _}| _ ] = TilesList) ->
  52. wf:update(discard_combo,
  53. [#dropdown{id = discard_combo, postback = combo,
  54. value = Tile, source = [discard_combo],
  55. options = [#option{label = CVBin, value = CVBin} || {CVBin, _} <- TilesList]}]).
  56. main() -> #dtl{file="index", bindings=[{title,<<"N2O">>},{body,body()}]}.
  57. body() ->
  58. wf:wire(#api{name=plusLogin, tag=plus}),
  59. [ #panel{ id=history },
  60. #button{ id = plusloginbtn, body = <<"Login">>, postback=login_button},
  61. #br{},
  62. #label{ id = player1, body = "Player 1", style = "color=black;"},
  63. #label{ id = player2, body = "Player 2", style = "color=black;"},
  64. #label{ id = player3, body = "Player 3", style = "color=black;"},
  65. #label{ id = player4, body = "Player 4", style = "color=black;"},
  66. #br{},
  67. #button{ id = attach, body = <<"Attach">>, postback = attach},
  68. #button{ id = join, body = <<"Join">>, postback = join},
  69. #dropdown{ id= take_combo, value="0",
  70. options =
  71. [
  72. #option { label= <<"0">>, value= <<"0">> },
  73. #option { label= <<"1">>, value= <<"1">> }
  74. ]
  75. },
  76. #button{ id=take, body = <<"Take">>, postback = take, source=[take_combo]},
  77. #dropdown{ id=discard_combo, value="2", postback=combo, source=[discard_combo],
  78. options =
  79. [
  80. #option { label= <<"Option 1">>, value= <<"1">> },
  81. #option { label= <<"Option 2">>, value= <<"2">> },
  82. #option { label= <<"Option 3">>, value= <<"3">> }
  83. ]
  84. },
  85. #button{ id = discard, body = <<"Discard">>, postback = discard, source=[discard_combo]},
  86. #button{ id = reveal, body = <<"Reveal">>, postback = reveal, source = [discard_combo]},
  87. #button{ id = player_info, body = <<"PlayerInfo">>, postback = player_info}
  88. ].
  89. event(terminate) -> wf:info("terminate");
  90. event(init) -> event(attach), event(join);
  91. event(combo) -> wf:info("Combo: ~p",[wf:q(discard_combo)]);
  92. event(join) -> wf:wire(join("1000001"));
  93. event(take) -> wf:wire(take("1000001", wf:q(take_combo)));
  94. event(player_info) ->
  95. User = user(),
  96. wf:wire(player_info(wf:f("'~s'",[wf:to_list(User#user.id)]),wf:f("'~s'",[game_okey])));
  97. event(attach) ->
  98. wf:info("ATTACH"),
  99. {ok,GamePid} = game_session:start_link(self()),
  100. ets:insert(globals,{wf:session_id(),GamePid}),
  101. put(game_session, GamePid),
  102. User = user(),
  103. Login = wf:to_list(User#user.id),
  104. wf:info("Session User: ~p",[Login]),
  105. Token = auth_server:generate_token(1000001,Login),
  106. wf:wire(attach(wf:f("'~s'",[Token]))),
  107. ok;
  108. event(discard) ->
  109. TilesList = get(game_okey_tiles),
  110. DiscardCombo = wf:q(discard_combo),
  111. case lists:keyfind(erlang:list_to_binary(DiscardCombo), 1, TilesList) of
  112. {_, {C, V}} ->
  113. wf:wire(discard("1000001", erlang:integer_to_list(C), erlang:integer_to_list(V)));
  114. false -> wf:info("Discard Combo: ~p",[DiscardCombo]) end;
  115. %event({binary,M}) -> {ok,<<"Hello">>};
  116. event({client,Message}) ->
  117. % GamePid = get(game_session),
  118. [{_,GamePid}] = ets:lookup(globals,wf:session_id()),
  119. game_session:process_request(GamePid, Message);
  120. event({server, {game_event, _, okey_game_started, Args}}) ->
  121. {_, Tiles} = lists:keyfind(tiles, 1, Args),
  122. TilesList = [{erlang:list_to_binary([erlang:integer_to_list(C), " ",
  123. erlang:integer_to_list(V)]), {C, V}} || {_, C, V} <- Tiles],
  124. wf:info("tiles ~p", [TilesList]),
  125. put(game_okey_tiles, TilesList),
  126. redraw_tiles(TilesList);
  127. event({server, {game_event, _, okey_tile_discarded, Args}}) ->
  128. Im = get(okey_im),
  129. {_, Player} = lists:keyfind(player, 1, Args),
  130. if
  131. Im == Player ->
  132. {_, {_, C, V}} = lists:keyfind(tile, 1, Args),
  133. TilesListOld = get(game_okey_tiles),
  134. TilesList = lists:keydelete({C, V}, 2, TilesListOld),
  135. put(game_okey_tiles, TilesList),
  136. redraw_tiles(TilesList);
  137. true ->
  138. ok
  139. end;
  140. event({server, {game_event, _, okey_tile_taken, Args}}) ->
  141. Im = get(okey_im),
  142. {_, Player} = lists:keyfind(player, 1, Args),
  143. if
  144. Im == Player ->
  145. case lists:keyfind(revealed, 1, Args) of
  146. {_, {_, C, V}} ->
  147. TilesList = [{erlang:list_to_binary([erlang:integer_to_list(C), " ",
  148. erlang:integer_to_list(V)]), {C, V}} | get(game_okey_tiles)],
  149. put(game_okey_tiles, TilesList),
  150. redraw_tiles(TilesList);
  151. _ ->
  152. ok
  153. end;
  154. true ->
  155. ok
  156. end;
  157. event({server,{game_event, Game, okey_turn_timeout, Args}}) ->
  158. wf:info("okey_turn_timeout ~p", [Args]),
  159. {_, TileTaken} = lists:keyfind(tile_taken, 1, Args),
  160. event({server, {game_event, Game, okey_tile_taken,
  161. [{player, get(okey_im)}, {revealed, TileTaken}]}}),
  162. {_, TileDiscarded} = lists:keyfind(tile_discarded, 1, Args),
  163. event({server, {game_event, Game, okey_tile_discarded,
  164. [{player, get(okey_im)}, {tile, TileDiscarded}]}});
  165. event({server, {game_event, _, okey_game_info, Args}}) ->
  166. wf:info("okay_game_info ~p", [Args]),
  167. {_, PlayersInfo} = lists:keyfind(players, 1, Args),
  168. Players =
  169. lists:zipwith(
  170. fun(ListId, {PlayerId, PlayerLabel}) ->
  171. {ListId, PlayerId, PlayerLabel}
  172. end,
  173. [player1, player2, player3, player4],
  174. lists:map(
  175. fun
  176. (#'PlayerInfo'{id = Id, robot = true} = P) ->
  177. {Id, <<Id/binary, <<" R ">>/binary>>};
  178. (#'PlayerInfo'{id = Id, robot = false} = P) ->
  179. put(okey_im, Id),
  180. {Id, <<Id/binary, <<" M ">>/binary>>}
  181. end,
  182. PlayersInfo
  183. )
  184. ),
  185. wf:info("players ~p", [Players]),
  186. put(okey_players, Players),
  187. [wf:update(LabelId, [#label{id = LabelId, body = PlayerLabel}])
  188. || {LabelId, _, PlayerLabel} <- Players];
  189. event({server,{game_event, _, okey_next_turn, Args}}) ->
  190. {player, PlayerId} = lists:keyfind(player, 1, Args),
  191. {LabelId, _, _} = lists:keyfind(PlayerId, 2, get(okey_players)),
  192. case get(okey_turn_mark) of
  193. undefined ->
  194. ok;
  195. OldLabelId ->
  196. wf:wire("document.querySelector('#" ++
  197. erlang:atom_to_list(OldLabelId) ++ "').style.color = \"black\";")
  198. end,
  199. wf:wire("document.querySelector('#" ++ erlang:atom_to_list(LabelId)
  200. ++ "').style.color = \"red\";"),
  201. put(okey_turn_mark, LabelId);
  202. event(reveal) ->
  203. TilesList = get(game_okey_tiles),
  204. Discarded = wf:q(discard_combo),
  205. case lists:keyfind(wf:to_binary(Discarded), 1, TilesList) of
  206. {_, {CD, VD} = Key} ->
  207. Hand = [{C,V} || {_, {C, V}} <- lists:keydelete(Key, 2, TilesList) ],
  208. HandJS = "[[" ++ string:join([
  209. wf:f("bert.tuple(bert.atom('OkeyPiece'),~p,~p)",[C,V]) || {C,V} <- Hand],",") ++ "],[]]",
  210. RevealJS = reveal("1000001",wf:f("~p",[CD]),wf:f("~p",[VD]),HandJS),
  211. wf:info("RevealJS: ~p",[lists:flatten(RevealJS)]),
  212. wf:wire(RevealJS);
  213. _ ->
  214. wf:info("error discarded ~p", Discarded)
  215. end;
  216. event(login_button) -> wf:wire(logout());
  217. event({register,User}) -> wf:info("Register: ~p",[User]), kvs:add(User), wf:user(User);
  218. event({login,User}) -> wf:info("Login: ~p",[User]), wf:user(User);
  219. event(Event) -> wf:info("Event: ~p", [Event]).
  220. api_event(X,Y,Z) -> avz:api_event(X,Y,Z).