auth_server.erl 3.8 KB

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  1. -module(auth_server).
  2. -include_lib("server/include/settings.hrl").
  3. -include_lib("server/include/authtoken.hrl").
  4. -include_lib("server/include/requests.hrl").
  5. -include_lib("kvs/include/user.hrl").
  6. -behaviour(gen_server).
  7. -compile(export_all).
  8. -export([init/1, handle_call/3, handle_cast/2, handle_info/2, terminate/2, code_change/3]).
  9. -define(SERVER, ?MODULE).
  10. -define(SPARE_LOGINS, [
  11. #'PlayerInfo'{name = <<"Albert">>, surname= <<"Einstein">>, login = <<"quantum">>, robot = true },
  12. #'PlayerInfo'{name = <<"Marie">>, surname= <<"Curie">>, login = <<"radio">>, robot = true },
  13. #'PlayerInfo'{name = <<"Ilya">>, surname = <<"Prigogine">>, login = <<"synergetics">>, robot = true},
  14. #'PlayerInfo'{name = <<"Mother">>, surname = <<"Teresa">>, login = <<"peace">>, robot = true}]).
  15. -record(state, {spare = ?SPARE_LOGINS,tokens}).
  16. spare() -> [ P#'PlayerInfo'{id =wf:to_binary(wf:to_list(P#'PlayerInfo'.login) ++
  17. wf:to_list(id_generator:get_id2()))} || P <- ?SPARE_LOGINS ].
  18. start_link() -> gen_server:start_link({local, ?SERVER}, ?MODULE, [], []).
  19. store_token(GameId, Token, UserId) -> gen_server:call(?SERVER, {store_token, GameId, Token, UserId}).
  20. get_user_info(Token) -> gen_server:call(?SERVER, {get_user_info, Token}).
  21. get_user_info_by_user_id(UserId) -> user_info(UserId).
  22. generate_token(Game,User) -> T = base64:encode(crypto:rand_bytes(100)), store_token(Game,T,User).
  23. init([]) ->
  24. Tokens = ets:new(tokens, [private, ordered_set, {keypos, #authtoken.token}]),
  25. {ok, #state{tokens = Tokens}}.
  26. handle_call({store_token, GameId, Token, UserId}, _From, #state{tokens = E} = State) ->
  27. store_token(GameId, E, Token, UserId),
  28. {reply, Token, State};
  29. handle_call({get_user_info, Token}, _From, #state{tokens = E} = State) ->
  30. case ets:lookup(E, Token) of
  31. [] ->
  32. gas:info(?MODULE,"Token not found. Denied.", []),
  33. {reply, false, State};
  34. List ->
  35. {authtoken, _, UserId} = hd(List),
  36. Reply = case user_info(UserId) of
  37. {error, not_found} ->
  38. gas:info(?MODULE,"User is not in DB", []),
  39. user_info(#user{id = UserId });
  40. UserInfo ->
  41. gas:info(?MODULE,"Registered User", []),
  42. UserInfo
  43. end,
  44. {reply, Reply, State}
  45. end;
  46. handle_call(_Request, _From, State) -> Reply = ok, {reply, Reply, State}.
  47. handle_cast(_Msg, State) -> {noreply, State}.
  48. handle_info(_Info, State) -> {noreply, State}.
  49. terminate(_Reason, _State) -> ok.
  50. code_change(_OldVsn, State, _Extra) -> {ok, State}.
  51. robot_credentials() ->
  52. Pos = crypto:rand_uniform(1, length(?SPARE_LOGINS) + 1),
  53. H0 = lists:nth(Pos, ?SPARE_LOGINS),
  54. Id = wf:to_binary(wf:to_list(H0#'PlayerInfo'.login) ++ wf:to_list(id_generator:get_id2())),
  55. H0#'PlayerInfo'{id = Id}.
  56. store_token(GameId, E, Token, UserId) ->
  57. gas:info(?MODULE,"Storing token: ~p", [Token]),
  58. Data = #authtoken{token = Token, id = UserId},
  59. ets:insert(E, Data).
  60. player_name(#'PlayerInfo'{login = Id, name = Name, surname = Surname}) ->
  61. wf:to_binary([case Name of <<"undefined">> -> Id;
  62. _ -> wf:to_list(Name) ++ case Surname of
  63. <<"undefined">> -> ""; _ -> " " ++ wf:to_list(Surname) end end]).
  64. user_info(#user{}=UserData) ->
  65. % gas:info(?MODULE,"PlayerInfo by #user: ~p",[UserData]),
  66. #'PlayerInfo'{id = wf:to_binary(UserData#user.id),
  67. login = wf:to_binary(UserData#user.username),
  68. name = wf:to_binary(UserData#user.names),
  69. avatar_url = wf:to_binary(UserData#user.avatar),
  70. skill = 0,
  71. score = 0,
  72. surname = wf:to_binary(UserData#user.surnames)};
  73. user_info(UserId) ->
  74. case kvs:get(user,UserId) of
  75. {ok, UserData} ->
  76. % gas:info(?MODULE,"User Data: ~p",[UserData]),
  77. user_info(UserData);
  78. Error -> Error end.