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- -module(okey).
- -compile(export_all).
- -include_lib("n2o/include/wf.hrl").
- -include_lib("server/include/requests.hrl").
- -include_lib("server/include/settings.hrl").
- -include_lib("avz/include/avz.hrl").
- -include_lib("kvs/include/user.hrl").
- -define(GAMEID, game_form()).
- game_form() ->
- case wf:qs(<<"game">>) of
- undefined -> 1000001;
- X -> wf:to_integer(X) end.
- -record(player, {id, label, info, take, discard, history = []}).
- -define(RESET_ELEMENTS, [
- {gosterge, #label{ id = gosterge, body="Gosterge: "}},
- {h1, #dropdown{ id = h1, options = []}},
- {h2, #dropdown{ id = h2, options = []}},
- {h3, #dropdown{ id = h3, options = []}},
- {h4, #dropdown{ id = h4, options = []}} ]).
- new_user() ->
- Imagionary = anonymous:imagionary_users(),
- {Id,Name,Surname} = lists:nth(crypto:rand_uniform(1,length(Imagionary)),Imagionary),
- FakeId = anonymous:fake_id(Id),
- X = #user{
- id = FakeId,
- tokens=[{n2o,get(session_id)}],
- names = Name,
- surnames = Surname},
- wf:wire(wf:f("document.cookie='~s=~s; path=/; expires=~s';",
- ["n2o-name",wf:to_list(FakeId),js_session:cookie_expire(js_session:ttl())])),
- kvs:put(X),
- X.
- user() ->
- case wf:user() of
- undefined ->
- SessionUser = wf:cookie_req(<<"n2o-name">>,?REQ),
- SessionId = get(session_id),
- wf:info(?MODULE,"Auth User: ~p",[SessionUser]),
- wf:info(?MODULE,"Auth Id: ~p",[SessionId]),
- X = case kvs:get(user,SessionUser) of
- {ok,User} ->
- SS = lists:keyfind(n2o,1,User#user.tokens),
- case SS of
- {n2o,SessionId} -> User;
- _ -> new_user() end;
- _ -> new_user() end,
- wf:user(X),
- send_roster(),
- X;
- U-> U end.
- color(Id,Color) -> wf:wire(wf:f("document.querySelector('#~s').style.color = \"~s\";",[Id,Color])).
- unselect(Id) -> color(Id,black).
- select(Id) -> color(Id,red).
- redraw_istaka(TilesList) ->
- redraw_tiles(TilesList, #dropdown{id = "istaka", postback = combo, source = [istaka]}).
- redraw_tiles(undefined, _DropDown) -> [];
- redraw_tiles([] = _TilesList, DropDown = #dropdown{id = ElementId}) ->
- wf:update(ElementId, [DropDown#dropdown{value = [], options = []}]);
- redraw_tiles([{Tile, _}| _ ] = TilesList, DropDown = #dropdown{id = ElementId}) ->
- wf:update(ElementId, [DropDown#dropdown{value = Tile,
- options = [#option{label = CVBin, value = CVBin} || {CVBin, _} <- TilesList]}]).
- redraw_players(Players) ->
- User = user(),
- [ begin PN = player_name(PI),
- wf:update(LabelId, #label{ id = LabelId,
- style= case User#user.id == Id of
- true -> "font-weight: bold;";
- _ -> "" end, body = <<" ",PN/binary," ">>})
- end || #player{label = LabelId, info = #'PlayerInfo'{id = Id} = PI} <- Players].
- update_players(UpdatedPlayer = #player{label = LabelId}, Players) ->
- lists:sort(
- fun(#player{label = E1}, #player{label = E2}) -> E1 < E2 end,
- [UpdatedPlayer | lists:keydelete(LabelId, #player.label, Players)]
- ).
- player_name(PI) -> auth_server:player_name(PI).
- tash(C,V) -> {wf:to_binary([wf:to_list(C)," ",wf:to_list(V)]), {C, V}}.
- main() -> #dtl{file="index", bindings=[{title,<<"N2O">>},{body,body()}]}.
- send_roster() ->
- X = [ send_roster_item(User) || User=#user{tokens=Tokens} <- kvs:all(user), Tokens /= [], Tokens /= undefined],
- self() ! {server,{roster_end}},
- wf:info(?MODULE,"Users: ~p",[length(X)]).
- send_roster_item(User) ->
- self() ! {server,{roster_item,User#user.id,User#user.names,User#user.surnames}}.
- body() ->
- wf:wire(#api{name=plusLogin, tag=plus}),
- [ #panel { id = history },
- #button { id = pluslogin, body = "Login", postback = login_button },
- #label { id = nothing, body = " Google"}, #br{}, #br{},
- #label { id = gosterge, body = "Gosterge"}, #br{},
- #label { id = player1, body = "Seat 1"}, #dropdown{id=h1,options=[]}, #br{},
- #label { id = player2, body = "Seat 2"}, #dropdown{id=h2,options=[]}, #br{},
- #label { id = player3, body = "Seat 3"}, #dropdown{id=h3,options=[]}, #br{},
- #label { id = player4, body = "Seat 4"}, #dropdown{id=h4,options=[]}, #br{}, #br{},
- #button { id = logout, body = "Logout", postback = login_button },
- #button { id = attach, body = "Attach", postback = attach },
- #button { id = join, body = "Join", postback = join, source = [games_ids]},
- #dropdown { id = games_ids, postback = combo, options = []}, #br{},
- #dropdown { id = take_src, options = [
- #option{label="Table",value="0"},
- #option{label="Left",value="1"}]},
- #button { id = take, body = "Take", postback = take, source=[take_src]},
- #dropdown { id = istaka, postback = combo, source=[istaka],options=[]},
- #button { id = discard, body = "Discard", postback = discard, source=[istaka]},
- #button { id = reveal, body = "Reveal", postback = reveal, source=[istaka]}, #br{},
- #button { id = saw_okey, body = "I Saw Okey", postback = i_saw_okey},
- #button { id = have_8, body = "8 Tashes", postback = i_have_8_tashes},
- #button { id = pause, body = "Pause", postback = pause},
- #button { id = info, body = "PlayerInfo", postback = player_info} ].
- event(terminate) -> wf:info(?MODULE,"terminate");
- event(init) ->
- js_session:ensure_sid([],?CTX),
- GamesIds = case game:get_all_games_ids() of
- [] -> [?GAMEID];
- List -> List end,
- wf:update(games_ids,#dropdown{id = games_ids, value = ?GAMEID, options =
- [#option{label = wf:to_list(GameId), value = wf:to_list(GameId)} || GameId <- GamesIds]}),
- send_roster(),
- event(attach),
- event(join);
- event(login_button) -> wf:wire(protocol:logout());
- event(join) ->
- GameId = get(okey_game_id),
- wf:wire(protocol:join(wf:to_list(GameId)));
- event(take) ->
- GameId = get(okey_game_id),
- wf:wire(protocol:take(wf:to_list(GameId), wf:q(take_src)));
- event(player_info) ->
- % wf:info(?MODULE,"Cowboy Cookies: ~p",[wf:cookies_req(?REQ)]),
- User = user(),
- wf:cookie(<<"user">>,<<"macim">>,<<"/ws/">>,24 * 60 * 60),
- Wire = protocol:player_info(
- wf:f("'~s'",[wf:to_list(User#user.id)]),wf:f("'~s'",[game_okey])),
- wf:info(?MODULE,"PlayeInfoJS: ~s",[Wire]),
- wf:wire(Wire);
- event(attach) ->
- {ok,GamePid} = game_session:start_link(self()),
- wf:session(<<"game_pid">>,GamePid),
- User = user(),
- put(okey_im, User#user.id),
- wf:wire(wf:f("document.user = '~s';",[User#user.id])),
- wf:info(?MODULE,"Session User: ~p",[User]),
- GameId = case wf:q(games_ids) of undefined -> ?GAMEID; Res -> Res end,
- put(okey_game_id, GameId),
- Token = auth_server:generate_token(GameId,User),
- wf:wire(protocol:attach(wf:f("'~s'",[Token]))),
- ok;
- event(discard) ->
- TilesList = get(game_okey_tiles),
- DiscardCombo = wf:q(istaka),
- GameId = get(okey_game_id),
- case lists:keyfind(erlang:list_to_binary(DiscardCombo), 1, TilesList) of
- {_, {C, V}} ->
- wf:wire(protocol:discard(wf:to_list(GameId), wf:to_list(C), wf:to_list(V)));
- false -> wf:info(?MODULE,"Discard Combo: ~p",[DiscardCombo]) end;
- event(reveal) ->
- TilesList = case get(game_okey_tiles) of undefined -> []; T -> T end,
- Discarded = wf:q(istaka),
- GameId = get(okey_game_id),
- case lists:keyfind(wf:to_binary(Discarded), 1, TilesList) of
- {_, {CD, VD} = Key} ->
- Hand = [{C,V} || {_, {C, V}} <- lists:keydelete(Key, 2, TilesList) ],
- HandJS = "[[" ++ string:join([
- wf:f("tuple(atom('OkeyPiece'),~p,~p)",[C,V]) || {C,V} <- Hand],",") ++ "],[]]",
- RevealJS = protocol:reveal(wf:to_list(GameId),wf:f("~p",[CD]),wf:f("~p",[VD]),HandJS),
- wf:info(?MODULE,"RevealJS: ~p",[lists:flatten(RevealJS)]),
- wf:wire(RevealJS);
- _ ->
- wf:info(?MODULE,"error discarded ~p", Discarded)
- end;
- event(i_saw_okey) ->
- wf:info(?MODULE,"i_saw_okey!"),
- GameId = get(okey_game_id),
- wf:wire(protocol:i_saw_okey(wf:to_list(GameId)));
- event(i_have_8_tashes) ->
- wf:info(?MODULE,"i_gave_8_tashes!"),
- GameId = get(okey_game_id),
- wf:wire(protocol:i_have_8_tashes(wf:to_list(GameId)));
- event(pause) ->
- Action =
- case get(game_okey_pause) of
- X when X == resume orelse X == undefined ->
- put(game_okey_pause, pause),
- wf:update(pause, [#button{id = pause, body = "Resume", postback = pause}]),
- "pause";
- pause ->
- put(game_okey_pause, resume),
- wf:update(pause, [#button{id = pause, body = <<"Pause">>, postback = pause}]),
- "resume"
- end,
- GameId = get(okey_game_id),
- wf:wire(protocol:pause(wf:to_list(GameId), wf:f("~p", [Action])));
- %event({binary,M}) -> {ok,<<"Hello">>};
- event({client,Message}) ->
- wf:info(?MODULE,"Client: ~p", [Message]),
- case wf:session(<<"game_pid">>) of
- undefined -> skip;
- GamePid -> SyncRes = game_session:process_request(GamePid, Message),
- wf:info(?MODULE,"Sync Result: ~p",[SyncRes]) end;
- event({server, {game_event, _, okey_game_started, Args}}) ->
- wf:info(?MODULE,"Game Started: ~p", [Args]),
- {_, Tiles} = lists:keyfind(tiles, 1, Args),
- TilesList = [tash(C, V) || {_, C, V} <- Tiles],
- wf:info(?MODULE,"Tile List: ~p",[TilesList]),
- case lists:keyfind(gosterge, 1, Args) of
- {_, {_, C, V}} ->
- wf:info(?MODULE,"Gosterge: ~p ~p",[C,V]),
- wf:update(gosterge, #label{id = gosterge, body = wf:to_binary(["Gosterge: ", wf:to_list(C), " ", wf:to_list(V)])});
- _ -> ok end,
- put(game_okey_tiles, TilesList),
- put(game_okey_pause, resume),
- wf:info(?MODULE,"Istaka on Started:"),
- redraw_istaka(TilesList);
- event({server, {game_event, _, okey_game_player_state, Args}}) ->
- wf:info(?MODULE,"Player State: ~p", [Args]),
- case lists:keyfind(whos_move, 1, Args) of
- {_, null} -> ok;
- {_, WhosMove} ->
- Players = get(okey_players),
- #player{label = X} = lists:keyfind(WhosMove, #player.id, Players),
- case X of
- null -> skip;
- false -> skip;
- X -> select(X), put(okey_turn_mark,X) end,
- case lists:keyfind(gosterge, 1, Args) of
- {_, {_, C, V}} ->
- wf:update(gosterge, #label{id = gosterge, body = wf:to_binary(["Gosterge: ", wf:to_list(C), " ", wf:to_list(V)])});
- _ -> ok end,
- {_, Tiles} = lists:keyfind(tiles, 1, Args),
- TilesList = [tash(C, V)|| {_, C, V} <- Tiles],
- wf:info(?MODULE,"Istaka on State"),
- redraw_istaka(TilesList),
- put(game_okey_tiles, TilesList),
- {_, Piles} = lists:keyfind(piles, 1, Args),
- UpdatedPlayers = [ begin
- Player = #player{discard = RightPileComboId}
- = lists:keyfind(PlayerId, #player.id, Players),
- ConvertedPile = [ tash(C, V) || {_, C, V} <- Pile],
- redraw_tiles(ConvertedPile, #dropdown{id = RightPileComboId}),
- Player#player{history = ConvertedPile}
- end || {PlayerId, Pile} <- Piles ],
- put(okey_players, lists:sort(fun(#player{label = E1}, #player{label = E2}) ->
- E1 < E2 end, UpdatedPlayers));
- _ -> ok end;
- event({server, {game_event, _, okey_tile_taken, Args}}) ->
- wf:info(?MODULE,"Taken: ~p", [Args]),
- Im = get(okey_im),
- {_, PlayerId} = lists:keyfind(player, 1, Args),
- case lists:keyfind(revealed, 1, Args) of
- {_, {_, C, V}} ->
- if Im == PlayerId ->
- TilesList = [ tash(C, V) | get(game_okey_tiles)],
- %%wf:info(?MODULE,"Tiles: ~p",[TilesList]),
- put(game_okey_tiles, TilesList),
- redraw_istaka(TilesList);
- true -> ok end,
- case lists:keyfind(pile, 1, Args) of
- {_, 1} -> %% have taken from left
- Players = get(okey_players),
- #player{take=From} = lists:keyfind(PlayerId,#player.id,Players),
- LeftPlayer = #player{discard=Combo,history=DiscardHistory}
- = lists:keyfind(From,#player.label,Players),
- History = lists:keydelete({C, V}, 2, DiscardHistory),
- redraw_tiles(History, #dropdown{id=Combo}),
- put(okey_players,update_players(LeftPlayer#player{history=History},Players));
- _ -> ok end;
- _ -> ok end;
- event({server, {game_event, _, okey_tile_discarded, Args}}) ->
- wf:info(?MODULE,"Discarded: ~p", [Args]),
- Im = get(okey_im),
- {_, PlayerId} = lists:keyfind(player, 1, Args),
- {_, {_, C, V}} = lists:keyfind(tile, 1, Args),
- if Im == PlayerId ->
- TilesListOld = get(game_okey_tiles),
- TilesList = lists:keydelete({C, V}, 2, TilesListOld),
- put(game_okey_tiles, TilesList),
- redraw_istaka(TilesList);
- true -> ok end,
- Players = get(okey_players),
- Player = #player{discard = RightPileComboId, history = OldRightPile}
- = lists:keyfind(PlayerId, #player.id, Players),
- NewRightPile = [ tash(C, V) | OldRightPile],
- redraw_tiles(NewRightPile, #dropdown{id = RightPileComboId}),
- UpdatedPlayer = Player#player{history = NewRightPile},
- UpdatedPlayers = update_players(UpdatedPlayer, Players),
- put(okey_players, UpdatedPlayers);
- event({server,{game_event, _Game, okey_turn_timeout, Args}}) ->
- wf:info(?MODULE,"Turn Timeout: ~p", [Args]);
- %%event({server, {game_paused, _, _Gameid, Action, Who, _}}) ->
- %% Im = get(okey_im),
- %%
- %% if Im =/= Who ->
- %% put(game_okey_pause, Action),
- %% wf:update(pause, [#button{id = pause, body = case Action of pause -> "Resume"; resume -> "Pause" end, postback = pause}]);
- %% true -> ok end;
- event({server, {game_event, _, okey_game_info, Args}}) ->
- wf:info(?MODULE,"Game Info: ~p", [Args]),
- {_, PlayersInfo} = lists:keyfind(players, 1, Args),
- [wf:update(ElementId, [Element]) || {ElementId, Element} <- ?RESET_ELEMENTS],
- PlayersTempl = [
- #player{label = player1, discard = h1, take = player4},
- #player{label = player2, discard = h2, take = player1},
- #player{label = player3, discard = h3, take = player2},
- #player{label = player4, discard = h4, take = player3}],
- Players = lists:zipwith(fun(Players, #'PlayerInfo'{id = Id} = PI) ->
- Players#player{id=Id,info=PI} end, PlayersTempl, PlayersInfo),
- put(okey_players, Players),
- redraw_players(Players);
- event({server,{game_event, _, player_left, Args}}) ->
- wf:info(?MODULE,"Player Left: ~p", [Args]),
- {_, OldPlayerId} = lists:keyfind(player, 1, Args),
- {_, PI} = lists:keyfind(replacement, 1, Args),
- #'PlayerInfo'{id = NewPlayerId} = PI,
- OldPlayers = get(okey_players),
- OldPlayer = lists:keyfind(OldPlayerId, #player.id, OldPlayers),
- NewPlayers = update_players(OldPlayer#player{id=NewPlayerId,info=PI}, OldPlayers),
- put(okey_players, NewPlayers),
- redraw_players(NewPlayers),
- case get(okey_turn_mark) of undefined -> ok; X -> select(X) end;
- event({server,{game_event, _, okey_next_turn, Args}}) ->
- wf:info(?MODULE,"Next Turn: ~p", [Args]),
- {player, PlayerId} = lists:keyfind(player, 1, Args),
- #player{label = LabelId} = lists:keyfind(PlayerId, #player.id, get(okey_players)),
- case get(okey_turn_mark) of
- undefined -> ok;
- OldLabelId -> unselect(OldLabelId) end,
- select(LabelId),
- put(okey_turn_mark, LabelId);
- event({register,User}) -> wf:info(?MODULE,"Register: ~p",[User]), kvs:add(User), wf:user(User);
- event({login,User}) -> wf:info(?MODULE,"Login: ~p",[User]), kvs:put(User), wf:user(User), event(init);
- event(_Event) -> ok. % wf:info(?MODULE,"Event: ~p", [_Event]).
- api_event(X,Y,Z) -> avz:api_event(X,Y,Z).
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