index.erl 10 KB

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  1. -module(index).
  2. -compile({parse_transform, shen}).
  3. -compile(export_all).
  4. -include_lib("n2o/include/wf.hrl").
  5. -include("../../server/include/requests.hrl").
  6. -include("../../server/include/settings.hrl").
  7. -include_lib("avz/include/avz.hrl").
  8. -include_lib("kvs/include/user.hrl").
  9. -jsmacro([take/2,attach/1,join/1,discard/3,player_info/2,reveal/4,piece/2,logout/0,pause/3]).
  10. join(Game) ->
  11. ws:send(bert:encodebuf(bert:tuple(
  12. bert:atom('client'),
  13. bert:tuple(bert:atom("join_game"), Game)))).
  14. logout() ->
  15. ws:send(bert:encodebuf(bert:tuple(
  16. bert:atom('client'),
  17. bert:tuple(bert:atom("logout"))))).
  18. attach(Token) ->
  19. ws:send(bert:encodebuf(bert:tuple(
  20. bert:atom('client'),
  21. bert:tuple(bert:atom("session_attach"), Token)))).
  22. take(GameId,Place) ->
  23. ws:send(bert:encodebuf(bert:tuple(
  24. bert:atom('client'),
  25. bert:tuple(bert:atom("game_action"),GameId,
  26. bert:atom("okey_take"),[{pile,Place}])))).
  27. discard(GameId, Color, Value) ->
  28. ws:send(bert:encodebuf(bert:tuple(
  29. bert:atom('client'),
  30. bert:tuple(
  31. bert:atom("game_action"),
  32. GameId,
  33. bert:atom("okey_discard"),
  34. [{tile, bert:tuple(bert:atom("OkeyPiece"), Color, Value)}])))).
  35. player_info(User,GameModule) ->
  36. ws:send(bert:encodebuf(bert:tuple(
  37. bert:atom('client'),
  38. bert:tuple(bert:atom("get_player_stats"),bert:binary(User),bert:atom(GameModule))))).
  39. piece(Color,Value) ->
  40. bert:tuple(bert:atom("OkeyPiece"), Color, Value).
  41. reveal(GameId, Color, Value, Hand) ->
  42. ws:send(bert:encodebuf(bert:tuple(
  43. bert:atom('client'),
  44. bert:tuple(
  45. bert:atom("game_action"),
  46. GameId,
  47. bert:atom("okey_reveal"),
  48. [{discarded, bert:tuple(bert:atom("OkeyPiece"), Color, Value)},
  49. {hand, Hand}])))).
  50. pause(GameId, Action, Who) ->
  51. ws:send(
  52. bert:encodebuf(
  53. bert:tuple(
  54. bert:atom("client"),
  55. bert:tuple(
  56. bert:atom("pause_game"),
  57. bert:atom("undefined"),
  58. GameId,
  59. bert:binary(Action)
  60. )
  61. )
  62. )
  63. ).
  64. redraw_tiles([{Tile, _}| _ ] = TilesList) ->
  65. wf:update(discard_combo,
  66. [#dropdown{id = discard_combo, postback = combo,
  67. value = Tile, source = [discard_combo],
  68. options = [#option{label = CVBin, value = CVBin} || {CVBin, _} <- TilesList]}]).
  69. main() -> #dtl{file="index", bindings=[{title,<<"N2O">>},{body,body()}]}.
  70. body() ->
  71. wf:wire(#api{name=plusLogin, tag=plus}),
  72. [ #panel{ id=history },
  73. #button{ id = plusloginbtn, body = <<"Login">>, postback=login_button},
  74. #br{},
  75. #label{ id = player1, body = "Player 1", style = "color=black;"},
  76. #label{ id = player2, body = "Player 2", style = "color=black;"},
  77. #label{ id = player3, body = "Player 3", style = "color=black;"},
  78. #label{ id = player4, body = "Player 4", style = "color=black;"},
  79. #br{},
  80. #button{ id = attach, body = <<"Attach">>, postback = attach},
  81. #button{ id = join, body = <<"Join">>, postback = join},
  82. #dropdown{ id= take_combo, value="0",
  83. options =
  84. [
  85. #option { label= <<"0">>, value= <<"0">> },
  86. #option { label= <<"1">>, value= <<"1">> }
  87. ]
  88. },
  89. #button{ id=take, body = <<"Take">>, postback = take, source=[take_combo]},
  90. #dropdown{ id=discard_combo, value="2", postback=combo, source=[discard_combo],
  91. options =
  92. [
  93. #option { label= <<"Option 1">>, value= <<"1">> },
  94. #option { label= <<"Option 2">>, value= <<"2">> },
  95. #option { label= <<"Option 3">>, value= <<"3">> }
  96. ]
  97. },
  98. #button{ id = discard, body = <<"Discard">>, postback = discard, source=[discard_combo]},
  99. #button{ id = reveal, body = <<"Reveal">>, postback = reveal, source = [discard_combo]},
  100. #button{ id = pause, body = <<"Pause">>, postback = pause},
  101. #button{ id = player_info, body = <<"PlayerInfo">>, postback = player_info}
  102. ].
  103. event(terminate) -> wf:info("terminate");
  104. event(init) -> event(attach), event(join);
  105. event(combo) -> wf:info("Combo: ~p",[wf:q(discard_combo)]);
  106. event(join) -> wf:wire(join("1000001"));
  107. event(take) -> wf:wire(take("1000001", wf:q(take_combo)));
  108. event(player_info) -> wf:wire(player_info(wf:f("'~s'",["maxim"]),wf:f("'~s'",[game_okey])));
  109. event(attach) ->
  110. {ok,GamePid} = game_session:start_link(self()),
  111. ets:insert(globals,{wf:session_id(),GamePid}),
  112. put(game_session, GamePid),
  113. User = wf:user(),
  114. Login = case User of undefined -> "maxim"; _ -> User#user.id end,
  115. Token = auth_server:generate_token(1000001,Login),
  116. wf:wire(attach(wf:f("'~s'",[Token]))),
  117. ok;
  118. event(discard) ->
  119. TilesList = get(game_okey_tiles),
  120. DiscardCombo = wf:q(discard_combo),
  121. case lists:keyfind(erlang:list_to_binary(DiscardCombo), 1, TilesList) of
  122. {_, {C, V}} ->
  123. wf:wire(discard("1000001", erlang:integer_to_list(C), erlang:integer_to_list(V)));
  124. false -> wf:info("Discard Combo: ~p",[DiscardCombo]) end;
  125. %event({binary,M}) -> {ok,<<"Hello">>};
  126. event({client,Message}) ->
  127. % GamePid = get(game_session),
  128. [{_,GamePid}] = ets:lookup(globals,wf:session_id()),
  129. game_session:process_request(GamePid, Message);
  130. event({server, {game_event, _, okey_game_started, Args}}) ->
  131. {_, Tiles} = lists:keyfind(tiles, 1, Args),
  132. TilesList = [{erlang:list_to_binary([erlang:integer_to_list(C), " ",
  133. erlang:integer_to_list(V)]), {C, V}} || {_, C, V} <- Tiles],
  134. wf:info("tiles ~p", [TilesList]),
  135. put(game_okey_tiles, TilesList),
  136. put(game_okey_pause, resume),
  137. redraw_tiles(TilesList);
  138. event({server, {game_event, _, okey_tile_discarded, Args}}) ->
  139. Im = get(okey_im),
  140. {_, Player} = lists:keyfind(player, 1, Args),
  141. if
  142. Im == Player ->
  143. {_, {_, C, V}} = lists:keyfind(tile, 1, Args),
  144. TilesListOld = get(game_okey_tiles),
  145. TilesList = lists:keydelete({C, V}, 2, TilesListOld),
  146. put(game_okey_tiles, TilesList),
  147. redraw_tiles(TilesList);
  148. true ->
  149. ok
  150. end;
  151. event({server, {game_event, _, okey_tile_taken, Args}}) ->
  152. Im = get(okey_im),
  153. {_, Player} = lists:keyfind(player, 1, Args),
  154. if
  155. Im == Player ->
  156. case lists:keyfind(revealed, 1, Args) of
  157. {_, {_, C, V}} ->
  158. TilesList = [{erlang:list_to_binary([erlang:integer_to_list(C), " ",
  159. erlang:integer_to_list(V)]), {C, V}} | get(game_okey_tiles)],
  160. put(game_okey_tiles, TilesList),
  161. redraw_tiles(TilesList);
  162. _ ->
  163. ok
  164. end;
  165. true ->
  166. ok
  167. end;
  168. event({server,{game_event, Game, okey_turn_timeout, Args}}) ->
  169. wf:info("okey_turn_timeout ~p", [Args]),
  170. {_, TileTaken} = lists:keyfind(tile_taken, 1, Args),
  171. event({server, {game_event, Game, okey_tile_taken,
  172. [{player, get(okey_im)}, {revealed, TileTaken}]}}),
  173. {_, TileDiscarded} = lists:keyfind(tile_discarded, 1, Args),
  174. event({server, {game_event, Game, okey_tile_discarded,
  175. [{player, get(okey_im)}, {tile, TileDiscarded}]}});
  176. event({server, {game_event, _, okey_game_info, Args}}) ->
  177. wf:info("okay_game_info ~p", [Args]),
  178. {_, PlayersInfo} = lists:keyfind(players, 1, Args),
  179. Players =
  180. lists:zipwith(
  181. fun(ListId, {PlayerId, PlayerLabel}) ->
  182. {ListId, PlayerId, PlayerLabel}
  183. end,
  184. [player1, player2, player3, player4],
  185. lists:map(
  186. fun
  187. (#'PlayerInfo'{id = Id, robot = true} = P) ->
  188. {Id, <<Id/binary, <<" R ">>/binary>>};
  189. (#'PlayerInfo'{id = Id, robot = false} = P) ->
  190. put(okey_im, Id),
  191. {Id, <<Id/binary, <<" M ">>/binary>>}
  192. end,
  193. PlayersInfo
  194. )
  195. ),
  196. wf:info("players ~p", [Players]),
  197. put(okey_players, Players),
  198. [wf:update(LabelId, [#label{id = LabelId, body = PlayerLabel}])
  199. || {LabelId, _, PlayerLabel} <- Players];
  200. event({server,{game_event, _, okey_next_turn, Args}}) ->
  201. {player, PlayerId} = lists:keyfind(player, 1, Args),
  202. {LabelId, _, _} = lists:keyfind(PlayerId, 2, get(okey_players)),
  203. case get(okey_turn_mark) of
  204. undefined ->
  205. ok;
  206. OldLabelId ->
  207. wf:wire("document.querySelector('#" ++
  208. erlang:atom_to_list(OldLabelId) ++ "').style.color = \"black\";")
  209. end,
  210. wf:wire("document.querySelector('#" ++ erlang:atom_to_list(LabelId)
  211. ++ "').style.color = \"red\";"),
  212. put(okey_turn_mark, LabelId);
  213. event(reveal) ->
  214. TilesList = get(game_okey_tiles),
  215. Discarded = wf:q(discard_combo),
  216. case lists:keyfind(wf:to_binary(Discarded), 1, TilesList) of
  217. {_, {CD, VD} = Key} ->
  218. Hand = [{C,V} || {_, {C, V}} <- lists:keydelete(Key, 2, TilesList) ],
  219. HandJS = "[[" ++ string:join([
  220. wf:f("bert.tuple(bert.atom('OkeyPiece'),~p,~p)",[C,V]) || {C,V} <- Hand],",") ++ "],[]]",
  221. RevealJS = reveal("1000001",wf:f("~p",[CD]),wf:f("~p",[VD]),HandJS),
  222. wf:info("RevealJS: ~p",[lists:flatten(RevealJS)]),
  223. wf:wire(RevealJS);
  224. _ ->
  225. wf:info("error discarded ~p", Discarded)
  226. end;
  227. event(login_button) -> wf:wire(logout());
  228. event({register,User}) -> wf:info("Register: ~p",[User]), kvs:add(User), wf:user(User);
  229. event({login,User}) -> wf:info("Login: ~p",[User]), wf:user(User);
  230. event(pause) ->
  231. Action =
  232. case get(game_okey_pause) of
  233. resume ->
  234. put(game_okey_pause, pause),
  235. wf:update(pause, [#button{id = pause, body = "Resume", postback = pause}]),
  236. "pause";
  237. pause ->
  238. put(game_okey_pause, resume),
  239. wf:update(pause, [#button{id = pause, body = <<"Pause">>, postback = pause}]),
  240. "resume"
  241. end,
  242. wf:wire(pause("1000001", wf:f("~p", [Action]), wf:f("~p", [wf:to_list(get(okey_im))])));
  243. event(Event) -> wf:info("Event: ~p", [Event]).
  244. api_event(X,Y,Z) -> avz:api_event(X,Y,Z).