-module(index). -compile({parse_transform, shen}). -compile(export_all). -include_lib("n2o/include/wf.hrl"). -include("../../server/include/requests.hrl"). -include("../../server/include/settings.hrl"). -jsmacro([take/2,attach/1,join/1,discard/3]). join(Game) -> ws:send(bert:encodebuf(bert:tuple( bert:atom('client'), bert:tuple(bert:atom("join_game"), Game)))). attach(Token) -> ws:send(bert:encodebuf(bert:tuple( bert:atom('client'), bert:tuple(bert:atom("session_attach"), Token)))). take(GameId,Place) -> ws:send(bert:encodebuf(bert:tuple( bert:atom('client'), bert:tuple(bert:atom("game_action"),GameId, bert:atom("okey_take"),[{pile,Place}])))). discard(GameId, Color, Value) -> ws:send(bert:encodebuf(bert:tuple( bert:atom('client'), bert:tuple( bert:atom("game_action"), GameId, bert:atom("okey_discard"), [{tile, bert:tuple(bert:atom("OkeyPiece"), Color, Value)}])))). redraw_tiles([{Tile, _}| _ ] = TilesList) -> wf:update(dddiscard, [#dropdown{id = dddiscard, postback = combo, value = Tile, source = [dddiscard], options = [#option{label = CVBin, value = CVBin} || {CVBin, _} <- TilesList]}]). main() -> #dtl{file="index", bindings=[{title,<<"N2O">>},{body,body()}]}. body() -> [ #panel{ id=history }, #label{ id = player1, body = "Player 1", style = "color=black;"}, #label{ id = player2, body = "Player 2", style = "color=black;"}, #label{ id = player3, body = "Player 3", style = "color=black;"}, #label{ id = player4, body = "Player 4", style = "color=black;"}, #br{}, #button{ id = attach, body = <<"Attach">>, postback = attach}, #button{ id = join, body = <<"Join">>, postback = join}, #dropdown{ id=ddtake, value="0", postback=combo, source=[ddtake], options = [ #option { label= <<"0">>, value= <<"0">> }, #option { label= <<"1">>, value= <<"1">> } ] }, #button{ id = take, body = <<"Take">>, postback = take, source = [ddtake]}, #dropdown{ id=dddiscard, value="2", postback=combo, source=[dddiscard], options = [ #option { label= <<"Option 1">>, value= <<"1">> }, #option { label= <<"Option 2">>, value= <<"2">> }, #option { label= <<"Option 3">>, value= <<"3">> } ] }, #button{ id = discard, body = <<"Discard">>, postback = discard, source=[dddiscard]} ]. event(terminate) -> wf:info("terminate"); event(init) -> {ok,GamePid} = game_session:start_link(self()), % event(attach), % event(join), wf:info("INIT ~p",[GamePid]), put(game_session, GamePid); event(combo) -> wf:info("Combo: ~p",[wf:q(dddiscard)]); event(join) -> wf:wire(join("1000001")); event(attach) -> wf:wire(attach("'"++?TEST_TOKEN++"'")); event(take) -> wf:wire(take("1000001", wf:q(ddtake))); event(discard) -> TilesList = get(game_okey_tiles), % wf:info("dd ~p", [wf:q(dddiscard)]), {_, {C, V}} = lists:keyfind(erlang:list_to_binary(wf:q(dddiscard)), 1, TilesList), wf:wire(discard("1000001", erlang:integer_to_list(C), erlang:integer_to_list(V))); event({client,Message}) -> GamePid = get(game_session), game_session:process_request(GamePid, Message); event({server, {game_event, _, okey_game_started, Args}}) -> {_, Tiles} = lists:keyfind(tiles, 1, Args), TilesList = [{erlang:list_to_binary([erlang:integer_to_list(C), " ", erlang:integer_to_list(V)]), {C, V}} || {_, C, V} <- Tiles], wf:info("tiles ~p", [TilesList]), put(game_okey_tiles, TilesList), redraw_tiles(TilesList); event({server, {game_event, _, okey_tile_discarded, Args}}) -> Im = get(okey_im), {_, Player} = lists:keyfind(player, 1, Args), if Im == Player -> {_, {_, C, V}} = lists:keyfind(tile, 1, Args), % wf:info("c ~p v ~p", [C, V]), TilesListOld = get(game_okey_tiles), TilesList = lists:keydelete({C, V}, 2, TilesListOld), put(game_okey_tiles, TilesList), redraw_tiles(TilesList); true -> ok end; event({server, {game_event, _, okey_tile_taken, Args}}) -> Im = get(okey_im), {_, Player} = lists:keyfind(player, 1, Args), if Im == Player -> case lists:keyfind(revealed, 1, Args) of {_, {_, C, V}} -> TilesList = [{erlang:list_to_binary([erlang:integer_to_list(C), " ", erlang:integer_to_list(V)]), {C, V}} | get(game_okey_tiles)], put(game_okey_tiles, TilesList), redraw_tiles(TilesList); _ -> ok end; true -> ok end; event({server,{game_event, Game, okey_turn_timeout, Args}}) -> wf:info("okey_turn_timeout ~p", [Args]), {_, TileTaken} = lists:keyfind(tile_taken, 1, Args), event({server, {game_event, Game, okey_tile_taken, [{player, get(okey_im)}, {revealed, TileTaken}]}}), {_, TileDiscarded} = lists:keyfind(tile_discarded, 1, Args), event({server, {game_event, Game, okey_tile_discarded, [{player, get(okey_im)}, {tile, TileDiscarded}]}}); event({server, {game_event, _, okey_game_info, Args}}) -> wf:info("okay_game_info ~p", [Args]), {_, PlayersInfo} = lists:keyfind(players, 1, Args), % wf:info("pi ~p", [PlayersInfo]), Players = lists:zipwith( fun(ListId, {PlayerId, PlayerLabel}) -> {ListId, PlayerId, PlayerLabel} end, [player1, player2, player3, player4], lists:map( fun (#'PlayerInfo'{id = Id, robot = true} = P) -> % wf:info("pp ~p", [P]), {Id, <>/binary>>}; (#'PlayerInfo'{id = Id, robot = false} = P) -> % wf:info("pr ~p", [P]), put(okey_im, Id), {Id, <>/binary>>} end, PlayersInfo ) ), wf:info("players ~p", [Players]), put(okey_players, Players), [wf:update(LabelId, [#label{id = LabelId, body = PlayerLabel}]) || {LabelId, _, PlayerLabel} <- Players]; event({server,{game_event, _, okey_next_turn, Args}}) -> {player, PlayerId} = lists:keyfind(player, 1, Args), {LabelId, _, _} = lists:keyfind(PlayerId, 2, get(okey_players)), case get(okey_turn_mark) of undefined -> ok; OldLabelId -> wf:wire("document.querySelector('#" ++ erlang:atom_to_list(OldLabelId) ++ "').style.color = \"black\";") end, wf:wire("document.querySelector('#" ++ erlang:atom_to_list(LabelId) ++ "').style.color = \"red\";"), put(okey_turn_mark, LabelId); event(Event) -> ok. % wf:info("Event: ~p", [Event]).