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<h1><a name="chapter2">Kakaranet April 2014</a></h1>

<h2>1. Bootstrap <a href="https://github.com/kakaranet/games">kakaranet/games</a></h2>
<h2>2. Make Debug Playable Okey in browser</h2>
        <h3><p><font color=red>1. Adopt <a href="https://github.com/synrc/kvs">KVS</a> database</font></p></h3>
        <h3><p>2. Write JavaScript Library</p></h3>
        <h3><p>3. Create <b>n2o_game</b> Endpoint for Game</p></h3>
        <h3><p>4. Remove jQuery from <a href="https://github.com/5HT/n2o">N2O</a></p></h3>
        <h3><p><font color=red>5. Facebook Login with <a href="https://github.com/synrc/avz">AVZ</a></font></p></h3>
<h2>3. Publish our new Server for JavaScript team</h2>
        <h3><p><font color=red>1. New SSL Certificates</font></p></h3>
        <h3><p><font color=red>2. SPDY deploy</font></p></h3>
<h2>4. Interconnect JavaScript Events to N2O Events</h2>
              1. Depending on the JavaScript team Thin or Thick client

          No need to design, just design new controls for Kakaranet Application

<h2>5. Crate Game (SVG Control)</h2>
<h2>6. In Game Chat (SVG Chat Control)</h2>
<h2>7. Lobby Chats</h2>

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<h1>Future</h1>

<h2>8. Tournaments (SVG Control)</h2>
<h2>9. Investigate Skill Pointing and Statistic</h2>
<h2>10. Clarify Promo Section</h2>
<h2>11. Copy Admin Functionality</h2>
<h2>12. Payments</h2>

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