Kakaranet April 2014
1. Bootstrap kakaranet/games
2. Make Debug Playable Okey in browser
1. Adopt KVS database
2. Write JavaScript Library
3. Create n2o_game Endpoint for Game
4. Remove jQuery from N2O
5. Facebook Login with AVZ
3. Publish our new Server for JavaScript team
1. New SSL Certificates
2. SPDY deploy and WebSockets over SSL
3. Test new transctions by playing standalone games
4. Fix get_player_info lost message
5. Implement and Test FULL OKEY protocol
6. Add all control elements to OKEY Game, pause, chat, etc
7. Test tournaments
8. In next game red mark are not updated