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@@ -102,10 +102,10 @@ register_user_by_module(RPC,User,GameId,#state{games=Games} = State) ->
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gas:error(?MODULE,"Not allowed to connect: ~p.",[GameId]),
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gas:error(?MODULE,"Not allowed to connect: ~p.",[GameId]),
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ok = send_message_to_player(RPC, #disconnect{reason_id = <<"notAllowed">>,reason = null}),
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ok = send_message_to_player(RPC, #disconnect{reason_id = <<"notAllowed">>,reason = null}),
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{reply, {error, not_allowed}, State};
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{reply, {error, not_allowed}, State};
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- {error, UnknownError} ->
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+ UnknownError ->
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gas:error(?MODULE,"Unknown Registration Error: ~p.",[GameId]),
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gas:error(?MODULE,"Unknown Registration Error: ~p.",[GameId]),
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ok = send_message_to_player(RPC, #disconnect{reason_id = term_to_binary(UnknownError),reason = null}),
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ok = send_message_to_player(RPC, #disconnect{reason_id = term_to_binary(UnknownError),reason = null}),
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- {reply, {error, UnknownError}, State}
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+ {reply, UnknownError, State}
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end;
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end;
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undefined ->
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undefined ->
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gas:error(?MODULE,"Game not found: ~p.",[GameId]),
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gas:error(?MODULE,"Game not found: ~p.",[GameId]),
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