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@@ -490,6 +490,10 @@ handle_relay_message({subscriber_added, PlayerId, SubscrId} = Msg, StateName,
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end
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end
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end,
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end,
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if PlayerIdIsValid ->
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if PlayerIdIsValid ->
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+
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+ GI = create_okey_game_info(StateData),
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+ send_to_subscriber_ge(Relay, SubscrId, GI),
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+
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PlState = create_okey_game_player_state(PlayerId, StateName, StateData),
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PlState = create_okey_game_player_state(PlayerId, StateName, StateData),
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send_to_subscriber_ge(Relay, SubscrId, PlState),
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send_to_subscriber_ge(Relay, SubscrId, PlState),
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relay_allow_broadcast_for_player(Relay, PlayerId),
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relay_allow_broadcast_for_player(Relay, PlayerId),
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