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@@ -36,11 +36,20 @@
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-record(stream, {
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id = undefined :: cowboy_stream:streamid(),
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%% Stream handlers and their state.
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- state = undefined :: {module(), any()},
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+ state = undefined :: {module(), any()} | flush,
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%% Whether we finished sending data.
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- local = idle :: idle | upgrade | cowboy_stream:fin(),
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+ local = idle :: idle | upgrade | cowboy_stream:fin() | flush,
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+ %% Local flow control window (how much we can send).
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+ local_window :: integer(),
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+ %% Buffered data waiting for the flow control window to increase.
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+ local_buffer = queue:new() :: queue:queue(
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+ {cowboy_stream:fin(), non_neg_integer(), iolist()
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+ | {sendfile, non_neg_integer(), pos_integer(), file:name_all()}}),
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+ local_buffer_size = 0 :: non_neg_integer(),
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%% Whether we finished receiving data.
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remote = nofin :: cowboy_stream:fin(),
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+ %% Remote flow control window (how much we accept to receive).
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+ remote_window :: integer(),
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%% Request body length.
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body_length = 0 :: non_neg_integer()
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}).
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@@ -67,7 +76,7 @@
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% header_table_size => 4096,
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% enable_push => false, %% We are the server. Push is never enabled.
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% max_concurrent_streams => infinity,
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-% initial_window_size => 65535,
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+ initial_window_size => 65535,
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max_frame_size => 16384
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% max_header_list_size => infinity
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} :: map(),
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@@ -75,7 +84,13 @@
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%% We need to be careful there. It's well possible that we send
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%% two SETTINGS frames before we receive a SETTINGS ack.
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next_settings = #{} :: undefined | map(), %% @todo perhaps set to undefined by default
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- remote_settings = #{} :: map(),
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+ remote_settings = #{
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+ initial_window_size => 65535
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+ } :: map(),
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+
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+ %% Connection-wide flow control window.
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+ local_window = 65535 :: integer(), %% How much we can send.
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+ remote_window = 65535 :: integer(), %% How much we accept to receive.
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%% Stream identifiers.
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client_streamid = 0 :: non_neg_integer(),
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@@ -269,17 +284,22 @@ parse_settings_preface(State, _, _, _) ->
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%% and terminate the stream if this is the end of it.
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%% DATA frame.
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-frame(State=#state{streams=Streams}, {data, StreamID, IsFin0, Data}) ->
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+frame(State=#state{remote_window=ConnWindow, streams=Streams},
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+ {data, StreamID, IsFin0, Data}) ->
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case lists:keyfind(StreamID, #stream.id, Streams) of
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- Stream = #stream{state=StreamState0, remote=nofin, body_length=Len0} ->
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- Len = Len0 + byte_size(Data),
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+ Stream = #stream{state=StreamState0, remote=nofin,
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+ remote_window=StreamWindow, body_length=Len0} ->
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+ DataLen = byte_size(Data),
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+ Len = Len0 + DataLen,
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IsFin = case IsFin0 of
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fin -> {fin, Len};
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nofin -> nofin
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end,
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try cowboy_stream:data(StreamID, IsFin, Data, StreamState0) of
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{Commands, StreamState} ->
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- commands(State, Stream#stream{state=StreamState, body_length=Len}, Commands)
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+ commands(State#state{remote_window=ConnWindow - DataLen},
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+ Stream#stream{state=StreamState, remote_window=StreamWindow - DataLen,
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+ body_length=Len}, Commands)
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catch Class:Reason ->
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error_logger:error_msg("Exception occurred in "
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"cowboy_stream:data(~p, ~p, ~p, ~p) with reason ~p:~p.",
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@@ -342,13 +362,22 @@ frame(State, {ping_ack, _Opaque}) ->
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frame(State, Frame={goaway, _, _, _}) ->
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terminate(State, {stop, Frame, 'Client is going away.'});
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%% Connection-wide WINDOW_UPDATE frame.
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-frame(State, {window_update, _Increment}) ->
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- %% @todo control flow
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- State;
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+frame(State=#state{local_window=ConnWindow}, {window_update, Increment}) ->
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+ send_data(State#state{local_window=ConnWindow + Increment});
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%% Stream-specific WINDOW_UPDATE frame.
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-frame(State, {window_update, _StreamID, _Increment}) ->
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- %% @todo stream-specific control flow
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- State;
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+frame(State0=#state{streams=Streams0}, {window_update, StreamID, Increment}) ->
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+ case lists:keyfind(StreamID, #stream.id, Streams0) of
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+ Stream0 = #stream{local_window=StreamWindow} ->
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+ {State, Stream} = send_data(State0,
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+ Stream0#stream{local_window=StreamWindow + Increment}),
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+ Streams = lists:keystore(StreamID, #stream.id, Streams0, Stream),
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+ State#state{streams=Streams};
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+ false ->
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+ %% @todo Receiving this frame on a stream in the idle state is an error.
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+ %% WINDOW_UPDATE frames may be received for a short period of time
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+ %% after a stream is closed. They must be ignored.
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+ State0
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+ end;
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%% Unexpected CONTINUATION frame.
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frame(State, {continuation, _, _, _}) ->
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terminate(State, {connection_error, protocol_error,
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@@ -419,11 +448,8 @@ commands(State=#state{socket=Socket, transport=Transport, encode_state=EncodeSta
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[{sendfile, fin, O, B, P}|Tail]);
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_ ->
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Transport:send(Socket, cow_http2:headers(StreamID, nofin, HeaderBlock)),
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- %% @todo 16384 is the default SETTINGS_MAX_FRAME_SIZE.
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- %% Use the length set by the server instead, if any.
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- %% @todo Would be better if we didn't have to convert to binary.
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- send_data(Socket, Transport, StreamID, fin, iolist_to_binary(Body), 16384),
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- commands(State#state{encode_state=EncodeState}, Stream#stream{local=fin}, Tail)
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+ {State1, Stream1} = send_data(State, Stream#stream{local=nofin}, fin, Body),
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+ commands(State1#state{encode_state=EncodeState}, Stream1, Tail)
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end;
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%% @todo response when local!=idle
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%% Send response headers and initiate chunked encoding.
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@@ -445,10 +471,9 @@ commands(State=#state{socket=Socket, transport=Transport, encode_state=EncodeSta
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%% split into multiple calls and flow control should be used to make
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%% sure we only send as fast as the client can receive and don't block
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%% anything.
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-commands(State=#state{socket=Socket, transport=Transport}, Stream=#stream{id=StreamID, local=nofin},
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- [{data, IsFin, Data}|Tail]) ->
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- Transport:send(Socket, cow_http2:data(StreamID, IsFin, Data)),
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- commands(State, Stream#stream{local=IsFin}, Tail);
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+commands(State0, Stream0=#stream{local=nofin}, [{data, IsFin, Data}|Tail]) ->
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+ {State, Stream} = send_data(State0, Stream0, IsFin, Data),
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+ commands(State, Stream, Tail);
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%% @todo data when local!=nofin
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@@ -463,16 +488,10 @@ commands(State=#state{socket=Socket, transport=Transport}, Stream=#stream{id=Str
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%% to ensure the file is sent in chunks (which would require a better
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%% flow control at the stream handler level). One thing for sure, the
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%% implementation necessarily varies between HTTP/1.1 and HTTP/2.
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-commands(State=#state{socket=Socket, transport=Transport}, Stream=#stream{id=StreamID, local=nofin},
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+commands(State0, Stream0=#stream{local=nofin},
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[{sendfile, IsFin, Offset, Bytes, Path}|Tail]) ->
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- %% @todo We currently have a naive implementation without a
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- %% scheduler to prioritize frames that need to be sent.
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- %% A future update will need to queue such data frames
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- %% and only send them when there is nothing currently
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- %% being sent. We would probably also benefit from doing
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- %% asynchronous sends.
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- sendfile(Socket, Transport, StreamID, IsFin, Offset, Bytes, Path, 16384),
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- commands(State, Stream#stream{local=IsFin}, Tail);
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+ {State, Stream} = send_data(State0, Stream0, IsFin, {sendfile, Offset, Bytes, Path}),
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+ commands(State, Stream, Tail);
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%% @todo sendfile when local!=nofin
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%% Send a push promise.
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%%
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@@ -500,9 +519,15 @@ commands(State0=#state{socket=Socket, transport=Transport, server_streamid=Promi
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State = stream_init(State0#state{server_streamid=PromisedStreamID + 2, encode_state=EncodeState},
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PromisedStreamID, fin, iolist_to_binary(HeaderBlock)),
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commands(State, Stream, Tail);
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-%% @todo Update the flow control state.
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-commands(State, Stream, [{flow, _Size}|Tail]) ->
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- commands(State, Stream, Tail);
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+commands(State=#state{socket=Socket, transport=Transport, remote_window=ConnWindow},
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+ Stream=#stream{id=StreamID, remote_window=StreamWindow},
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+ [{flow, Size}|Tail]) ->
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+ Transport:send(Socket, [
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+ cow_http2:window_update(Size),
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+ cow_http2:window_update(StreamID, Size)
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+ ]),
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+ commands(State#state{remote_window=ConnWindow + Size},
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+ Stream#stream{remote_window=StreamWindow + Size}, Tail);
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%% Supervise a child process.
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commands(State=#state{children=Children}, Stream=#stream{id=StreamID},
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[{spawn, Pid, _Shutdown}|Tail]) -> %% @todo Shutdown
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@@ -536,30 +561,89 @@ status(Status) when is_integer(Status) ->
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status(<< H, T, U, _/bits >>) when H >= $1, H =< $9, T >= $0, T =< $9, U >= $0, U =< $9 ->
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<< H, T, U >>.
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-%% This same function is found in gun_http2.
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-send_data(Socket, Transport, StreamID, IsFin, Data, Length) ->
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- if
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- Length < byte_size(Data) ->
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- << Payload:Length/binary, Rest/bits >> = Data,
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- Transport:send(Socket, cow_http2:data(StreamID, nofin, Payload)),
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- send_data(Socket, Transport, StreamID, IsFin, Rest, Length);
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- true ->
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- Transport:send(Socket, cow_http2:data(StreamID, IsFin, Data))
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- end.
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-%% @todo This is currently awfully slow. But at least it's correct.
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-sendfile(Socket, Transport, StreamID, IsFin, Offset, Bytes, Path, Length) ->
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- if
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- Length < Bytes ->
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- Transport:send(Socket, cow_http2:data_header(StreamID, nofin, Length)),
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- Transport:sendfile(Socket, Path, Offset, Length),
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- sendfile(Socket, Transport, StreamID, IsFin,
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- Offset + Length, Bytes - Length, Path, Length);
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- true ->
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+
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+
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+%% @todo Should we ever want to implement the PRIORITY mechanism,
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+%% this would be the place to do it. Right now, we just go over
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+%% all streams and send what we can until either everything is
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+%% sent or we run out of space in the window.
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+send_data(State=#state{streams=Streams}) ->
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+ resume_streams(State, Streams, []).
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+
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+%% @todo When streams terminate we need to remove the stream.
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+resume_streams(State, [], Acc) ->
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+ State#state{streams=lists:reverse(Acc)};
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+%% While technically we should never get < 0 here, let's be on the safe side.
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+resume_streams(State=#state{local_window=ConnWindow}, Streams, Acc)
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+ when ConnWindow =< 0 ->
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+ State#state{streams=lists:reverse(Acc, Streams)};
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+%% We rely on send_data/2 to do all the necessary checks about the stream.
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+resume_streams(State0, [Stream0|Tail], Acc) ->
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+ {State, Stream} = send_data(State0, Stream0),
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+ resume_streams(State, Tail, [Stream|Acc]).
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+
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+%% @todo We might want to print an error if local=fin.
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+%%
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+%% @todo It's possible that the stream terminates. We must remove it.
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+send_data(State=#state{local_window=ConnWindow},
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+ Stream=#stream{local=IsFin, local_window=StreamWindow, local_buffer_size=BufferSize})
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+ when ConnWindow =< 0; IsFin =:= fin; StreamWindow =< 0; BufferSize =:= 0 ->
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+ {State, Stream};
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+send_data(State0, Stream0=#stream{local_buffer=Q0, local_buffer_size=BufferSize}) ->
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+ %% We know there is an item in the queue.
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+ {{value, {IsFin, DataSize, Data}}, Q} = queue:out(Q0),
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+ {State, Stream} = send_data(State0,
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+ Stream0#stream{local_buffer=Q, local_buffer_size=BufferSize - DataSize},
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+ IsFin, Data),
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+ send_data(State, Stream).
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+
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+%% Send data immediately if we can, buffer otherwise.
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+%% @todo We might want to print an error if local=fin.
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+send_data(State=#state{local_window=ConnWindow},
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+ Stream=#stream{local_window=StreamWindow}, IsFin, Data)
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+ when ConnWindow =< 0; StreamWindow =< 0 ->
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+ {State, queue_data(Stream, IsFin, Data)};
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+send_data(State=#state{socket=Socket, transport=Transport, local_window=ConnWindow},
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+ Stream=#stream{id=StreamID, local_window=StreamWindow}, IsFin, Data) ->
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+ MaxFrameSize = 16384, %% @todo Use the real SETTINGS_MAX_FRAME_SIZE set by the client.
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+ SendSize = min(min(ConnWindow, StreamWindow), MaxFrameSize),
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+ case Data of
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+ {sendfile, Offset, Bytes, Path} when Bytes =< SendSize ->
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Transport:send(Socket, cow_http2:data_header(StreamID, IsFin, Bytes)),
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- Transport:sendfile(Socket, Path, Offset, Bytes)
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+ Transport:sendfile(Socket, Path, Offset, Bytes),
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+ {State#state{local_window=ConnWindow - SendSize},
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+ Stream#stream{local=IsFin, local_window=StreamWindow - SendSize}};
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+ {sendfile, Offset, Bytes, Path} ->
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+ Transport:send(Socket, cow_http2:data_header(StreamID, nofin, SendSize)),
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+ Transport:sendfile(Socket, Path, Offset, SendSize),
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+ send_data(State#state{local_window=ConnWindow - SendSize},
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+ Stream#stream{local_window=StreamWindow - SendSize},
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+ IsFin, {sendfile, Offset + SendSize, Bytes - SendSize, Path});
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+ Iolist0 ->
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+ IolistSize = iolist_size(Iolist0),
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+ if
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+ IolistSize =< SendSize ->
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+ Transport:send(Socket, cow_http2:data(StreamID, IsFin, Iolist0)),
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+ {State#state{local_window=ConnWindow - SendSize},
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+ Stream#stream{local=IsFin, local_window=StreamWindow - SendSize}};
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+ true ->
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+ {Iolist, More} = cowboy_iolists:split(SendSize, Iolist0),
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+ Transport:send(Socket, cow_http2:data(StreamID, nofin, Iolist)),
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+ send_data(State#state{local_window=ConnWindow - SendSize},
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+ Stream#stream{local_window=StreamWindow - SendSize},
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+ IsFin, More)
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+ end
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end.
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+queue_data(Stream=#stream{local_buffer=Q0, local_buffer_size=Size0}, IsFin, Data) ->
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+ DataSize = case Data of
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+ {sendfile, _, Bytes, _} -> Bytes;
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+ Iolist -> iolist_size(Iolist)
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+ end,
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+ Q = queue:in({IsFin, DataSize, Data}, Q0),
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+ Stream#stream{local_buffer=Q, local_buffer_size=Size0 + DataSize}.
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+
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-spec terminate(#state{}, _) -> no_return().
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terminate(undefined, Reason) ->
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exit({shutdown, Reason});
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@@ -641,12 +725,17 @@ stream_init(State0=#state{ref=Ref, socket=Socket, transport=Transport, peer=Peer
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'Error while trying to decode HPACK-encoded header block. (RFC7540 4.3)'})
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end.
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-stream_handler_init(State=#state{opts=Opts}, StreamID, RemoteIsFin, LocalIsFin, Req) ->
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+stream_handler_init(State=#state{opts=Opts,
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+ local_settings=#{initial_window_size := RemoteWindow},
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+ remote_settings=#{initial_window_size := LocalWindow}},
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+ StreamID, RemoteIsFin, LocalIsFin, Req) ->
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try cowboy_stream:init(StreamID, Req, Opts) of
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{Commands, StreamState} ->
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commands(State#state{client_streamid=StreamID},
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#stream{id=StreamID, state=StreamState,
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- remote=RemoteIsFin, local=LocalIsFin}, Commands)
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+ remote=RemoteIsFin, local=LocalIsFin,
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+ local_window=LocalWindow, remote_window=RemoteWindow},
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+ Commands)
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catch Class:Reason ->
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error_logger:error_msg("Exception occurred in "
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"cowboy_stream:init(~p, ~p, ~p) with reason ~p:~p.",
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@@ -676,12 +765,20 @@ stream_terminate(State=#state{socket=Socket, transport=Transport,
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Children = stream_terminate_children(Children0, StreamID, []),
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State1#state{streams=Streams, children=Children};
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%% When a response was sent but not terminated, we need to close the stream.
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- {value, #stream{state=StreamState, local=nofin}, Streams} when Reason =:= normal ->
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+ {value, #stream{state=StreamState, local=nofin, local_buffer_size=0}, Streams}
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+ when Reason =:= normal ->
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Transport:send(Socket, cow_http2:data(StreamID, fin, <<>>)),
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stream_call_terminate(StreamID, Reason, StreamState),
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Children = stream_terminate_children(Children0, StreamID, []),
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State#state{streams=Streams, children=Children};
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- %% Otherwise we sent an RST_STREAM and the stream is already closed.
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+ %% Unless there is still data in the buffer. We can however reset
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+ %% a few fields and set a special local state to avoid confusion.
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+ {value, Stream=#stream{state=StreamState, local=nofin}, Streams} ->
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+ stream_call_terminate(StreamID, Reason, StreamState),
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+ Children = stream_terminate_children(Children0, StreamID, []),
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+ State#state{streams=[Stream#stream{state=flush, local=flush}|Streams],
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+ children=Children};
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+ %% Otherwise we sent an RST_STREAM and/or the stream is already closed.
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{value, #stream{state=StreamState}, Streams} ->
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stream_call_terminate(StreamID, Reason, StreamState),
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Children = stream_terminate_children(Children0, StreamID, []),
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