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@@ -169,10 +169,15 @@ before_loop(State=#state{socket=Socket, transport=Transport}, Buffer) ->
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loop(State, Buffer).
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loop(State=#state{parent=Parent, socket=Socket, transport=Transport, opts=Opts,
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- timer=TimerRef, children=Children, streams=Streams}, Buffer) ->
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+ timer=TimerRef, children=Children, in_streamid=InStreamID,
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+ last_streamid=LastStreamID, streams=Streams}, Buffer) ->
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{OK, Closed, Error} = Transport:messages(),
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InactivityTimeout = maps:get(inactivity_timeout, Opts, 300000),
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receive
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+ %% Discard data coming in after the last request
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+ %% we want to process was received fully.
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+ {OK, Socket, _} when InStreamID > LastStreamID ->
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+ before_loop(State, Buffer);
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%% Socket messages.
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{OK, Socket, Data} ->
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%% Only reset the timeout if it is idle_timeout (active streams).
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@@ -249,9 +254,13 @@ timeout(State, idle_timeout) ->
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terminate(State, {connection_error, timeout,
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'Connection idle longer than configuration allows.'}).
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-%% Request-line.
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parse(<<>>, State) ->
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before_loop(State, <<>>);
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+%% Do not process requests that come in after the last request
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+%% and discard the buffer if any to save memory.
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+parse(_, State=#state{in_streamid=InStreamID, in_state=#ps_request_line{},
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+ last_streamid=LastStreamID}) when InStreamID > LastStreamID ->
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+ before_loop(State, <<>>);
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parse(Buffer, State=#state{in_state=#ps_request_line{empty_lines=EmptyLines}}) ->
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after_parse(parse_request(Buffer, State, EmptyLines));
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parse(Buffer, State=#state{in_state=PS=#ps_header{headers=Headers, name=undefined}}) ->
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@@ -267,7 +276,6 @@ parse(Buffer, State=#state{in_state=#ps_body{}}) ->
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%% We may want to get bodies that are below a threshold without waiting, and buffer them
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%% until the request asks, though.
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after_parse(parse_body(Buffer, State)).
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-%% @todo Don't parse if body is finished but request isn't. Let's not parallelize for now.
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after_parse({request, Req=#{streamid := StreamID, method := Method,
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headers := Headers, version := Version},
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