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- //
- // We've seen that Zig implicitly performs some evaluations at
- // compile time. But sometimes you'll want to explicitly request
- // compile time evaluation. For that, we have a new keyword:
- //
- // . . . o . . * . . .
- // . * | . . . . . . * . .
- // --o-- comptime * | .. .
- // * | * . . . . --*-- . * .
- // . . . . . . . . . | . . .
- //
- // When placed before a variable declaration, 'comptime'
- // guarantees that every usage of that variable will be performed
- // at compile time.
- //
- // As a simple example, compare these two statements:
- //
- // var bar1 = 5; // ERROR!
- // comptime var bar2 = 5; // OKAY!
- //
- // The first one gives us an error because Zig assumes mutable
- // identifiers (declared with 'var') will be used at runtime and
- // we have not assigned a runtime type (like u8 or f32). Trying
- // to use a comptime_int of undetermined size at runtime is
- // a MEMORY CRIME and you are UNDER ARREST.
- //
- // The second one is okay because we've told Zig that 'bar2' is
- // a compile time variable. Zig will help us ensure this is true
- // and let us know if we make a mistake.
- //
- const print = @import("std").debug.print;
- pub fn main() void {
- //
- // In this contrived example, we've decided to allocate some
- // arrays using a variable count! But something's missing...
- //
- var count = 0;
- count += 1;
- const a1: [count]u8 = .{'A'} ** count;
- count += 1;
- const a2: [count]u8 = .{'B'} ** count;
- count += 1;
- const a3: [count]u8 = .{'C'} ** count;
- count += 1;
- const a4: [count]u8 = .{'D'} ** count;
- print("{s} {s} {s} {s}\n", .{ a1, a2, a3, a4 });
- // Builtin BONUS!
- //
- // The @compileLog() builtin is like a print statement that
- // ONLY operates at compile time. The Zig compiler treats
- // @compileLog() calls as errors, so you'll want to use them
- // temporarily to debug compile time logic.
- //
- // Try uncommenting this line and playing around with it
- // (copy it, move it) to see what it does:
- //@compileLog("Count at compile time: ", count);
- }
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