1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465 |
- //
- // As a matter of fact, you can put 'comptime' in front of any
- // expression to force it to be run at compile time.
- //
- // Execute a function:
- //
- // comptime llama();
- //
- // Get a value:
- //
- // bar = comptime baz();
- //
- // Execute a whole block:
- //
- // comptime {
- // bar = baz + biff();
- // llama(bar);
- // }
- //
- // Get a value from a block:
- //
- // var llama = comptime bar: {
- // const baz = biff() + bonk();
- // break :bar baz;
- // }
- //
- const print = @import("std").debug.print;
- const llama_count = 5;
- const llamas = [llama_count]u32{ 5, 10, 15, 20, 25 };
- pub fn main() void {
- // We meant to fetch the last llama. Please fix this simple
- // mistake so the assertion no longer fails.
- const my_llama = getLlama(5);
- print("My llama value is {}.\n", .{my_llama});
- }
- fn getLlama(i: usize) u32 {
- // We've put a guard assert() at the top of this function to
- // prevent mistakes. The 'comptime' keyword here means that
- // the mistake will be caught when we compile!
- //
- // Without 'comptime', this would still work, but the
- // assertion would fail at runtime with a PANIC, and that's
- // not as nice.
- //
- // Unfortunately, we're going to get an error right now
- // because the 'i' parameter needs to be guaranteed to be
- // known at compile time. What can you do with the 'i'
- // parameter above to make this so?
- comptime assert(i < llama_count);
- return llamas[i];
- }
- // Fun fact: this assert() function is identical to
- // std.debug.assert() from the Zig Standard Library.
- fn assert(ok: bool) void {
- if (!ok) unreachable;
- }
- //
- // Bonus fun fact: I accidentally replaced all instances of 'foo'
- // with 'llama' in this exercise and I have no regrets!
|