12345678910111213141516171819202122232425262728293031323334353637383940414243 |
- //
- // Remember how a function with 'suspend' is async and calling an
- // async function without the 'async' keyword makes the CALLING
- // function async?
- //
- // fn fooThatMightSuspend(maybe: bool) void {
- // if (maybe) suspend {}
- // }
- //
- // fn bar() void {
- // fooThatMightSuspend(true); // Now bar() is async!
- // }
- //
- // But if you KNOW the function won't suspend, you can make a
- // promise to the compiler with the 'nosuspend' keyword:
- //
- // fn bar() void {
- // nosuspend fooThatMightSuspend(false);
- // }
- //
- // If the function does suspend and YOUR PROMISE TO THE COMPILER
- // IS BROKEN, the program will panic at runtime, which is
- // probably better than you deserve, you oathbreaker! >:-(
- //
- const print = @import("std").debug.print;
- pub fn main() void {
- // The main() function can not be async. But we know
- // getBeef() will not suspend with this particular
- // invocation. Please make this okay:
- var my_beef = getBeef(0);
- print("beef? {X}!\n", .{my_beef});
- }
- fn getBeef(input: u32) u32 {
- if (input > 0xDEAD) {
- suspend {}
- }
- return 0xBEEF;
- }
|