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@@ -9,83 +9,90 @@
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//
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const std = @import("std");
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-const Elephant = struct {
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- letter: u8,
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- tail: ?*Elephant = null,
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- trunk: ?*Elephant = null,
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- visited: bool = false,
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-
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- // Elephant tail methods!
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- pub fn getTail(self: *Elephant) *Elephant {
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- return self.tail.?; // Remember, this means "orelse unreachable"
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- }
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-
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- pub fn hasTail(self: *Elephant) bool {
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- return (self.tail != null);
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- }
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-
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- // Your Elephant trunk methods go here!
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- // ---------------------------------------------------
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-
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- ???
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-
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- // ---------------------------------------------------
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-
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- pub fn visit(self: *Elephant) void {
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- self.visited = true;
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- }
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-
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- pub fn print(self: *Elephant) void {
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- // Prints elephant letter and [v]isited
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- const v: u8 = if (self.visited) 'v' else ' ';
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- std.debug.print("{u}{u} ", .{ self.letter, v });
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- }
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+const Elephant = struct{
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+ letter: u8,
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+ tail: ?*Elephant = null,
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+ trunk: ?*Elephant = null,
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+ visited: bool = false,
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+
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+ // Elephant tail methods!
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+ pub fn getTail(self: *Elephant) *Elephant{
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+ return self.tail.?; // Remember, this means "orelse unreachable"
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+ }
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+
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+ pub fn hasTail(self: *Elephant) bool{
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+ return (self.tail != null);
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+ }
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+
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+ // Your Elephant trunk methods go here!
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+ // ---------------------------------------------------
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+
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+ pub fn getTrunk(self: *Elephant) *Elephant{
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+ return self.trunk.?; // Remember, this means "orelse unreachable"
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+ }
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+
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+ pub fn hasTrunk(self: *Elephant) bool{
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+ return (self.trunk != null);
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+ }
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+
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+ // ---------------------------------------------------
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+
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+ pub fn visit(self: *Elephant) void{
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+ self.visited = true;
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+ }
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+
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+ pub fn print(self: *Elephant) void{
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+ // Prints elephant letter and [v]isited
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+ const v: u8 = if(self.visited) 'v' else ' ';
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+ std.debug.print("{u}{u} ", .{ self.letter, v });
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+ }
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};
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-pub fn main() void {
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- var elephantA = Elephant{ .letter = 'A' };
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- var elephantB = Elephant{ .letter = 'B' };
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- var elephantC = Elephant{ .letter = 'C' };
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-
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- // We link the elephants so that each tail "points" to the next.
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- elephantA.tail = &elephantB;
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- elephantB.tail = &elephantC;
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-
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- // And link the elephants so that each trunk "points" to the previous.
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- elephantB.trunk = &elephantA;
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- elephantC.trunk = &elephantB;
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-
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- visitElephants(&elephantA);
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-
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- std.debug.print("\n", .{});
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+pub fn main() void{
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+ var elephantA = Elephant{ .letter = 'A' };
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+ var elephantB = Elephant{ .letter = 'B' };
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+ var elephantC = Elephant{ .letter = 'C' };
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+
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+ // We link the elephants so that each tail "points" to the next.
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+ elephantA.tail = &elephantB;
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+ elephantB.tail = &elephantC;
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+
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+ // And link the elephants so that each trunk "points" to the previous.
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+ elephantB.trunk = &elephantA;
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+ elephantC.trunk = &elephantB;
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+
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+ visitElephants(&elephantA);
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+
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+ std.debug.print("\n", .{});
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}
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// This function visits all elephants twice, tails to trunks.
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-fn visitElephants(first_elephant: *Elephant) void {
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- var e = first_elephant;
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-
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- // We follow the tails!
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- while (true) {
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- e.print();
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- e.visit();
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-
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- // This gets the next elephant or stops.
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- if (e.hasTail()) {
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- e = e.getTail();
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- } else {
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- break;
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- }
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+fn visitElephants(first_elephant: *Elephant) void{
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+ var e = first_elephant;
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+
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+ // We follow the tails!
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+ while(true){
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+ e.print();
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+ e.visit();
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+
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+ // This gets the next elephant or stops.
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+ if(e.hasTail()){
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+ e = e.getTail();
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+ }else{
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+ break;
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}
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-
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- // We follow the trunks!
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- while (true) {
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- e.print();
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-
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- // This gets the previous elephant or stops.
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- if (e.hasTrunk()) {
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- e = e.getTrunk();
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- } else {
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- break;
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- }
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+ }
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+
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+ // We follow the trunks!
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+ while(true){
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+ e.print();
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+
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+ // This gets the previous elephant or stops.
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+ if(e.hasTrunk()){
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+ e = e.getTrunk();
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+ }else{
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+ break;
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}
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+ }
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}
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+
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