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+//
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+// Until now, we've only been printing our output in the console,
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+// which is good enough for fighting alien and hermit bookkeeping.
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+//
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+// However, many other task require some interaction with the file system,
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+// which is the underlying structure for organizing files on your computer.
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+//
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+// The File System provide a hierarchical structure for storing files
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+// by organizing files into directories, which hold files and other directories,
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+// thus creating a tree structure for navigating.
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+//
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+// Fortunately, zig standard library provide a simple api for interacting
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+// with the file system, see the detail documentation here
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+//
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+// https://ziglang.org/documentation/master/std/#std.fs
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+//
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+// In this exercise, we'll try to
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+// - create a new directory
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+// - open a file in the directory
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+// - write to the file.
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+//
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+// import std as always
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+const std = @import("std");
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+
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+pub fn main() !void {
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+ // first we get the current working directory
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+ const cwd: std.fs.Dir = std.fs.cwd();
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+
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+ // then we'll try to make a new directory /output/
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+ // to put our output files.
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+ cwd.makeDir("output") catch |e| switch (e) {
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+ // there are chance you might want to run this
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+ // program more than once and the path might already
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+ // been created, so we'll have to handle this error
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+ // by doing nothing
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+ //
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+ // we want to catch error.PathAlreadyExists and do nothing
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+ ??? => {
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+ ???
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+ },
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+ // if is any other unexpected error we just propagate it through
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+ else => return e,
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+ };
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+
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+ // then we'll try to open our freshly created directory
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+ // wait a minute
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+ // opening a directory might fail!
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+ // what should we do here?
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+ const output_dir: std.fs.Dir = cwd.openDir("output", .{});
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+
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+ // we try to open the file `zigling.txt`,
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+ // and propagate the error up if there are any errors
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+ const file: std.fs.File = try output_dir.createFile("zigling.txt", .{});
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+ // it is a good habit to close a file after you are done with
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+ // so that other program can read it and prevent data corruption
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+ // but here we are not yet done writing to the file
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+ // if only there are a keyword in zig that
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+ // allow you "defer" code execute to the end of scope...
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+ file.close();
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+
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+ // !you are not allow to switch this two lines to before file closing line!
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+ const byte_written = try file.write("It's zigling time!");
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+ std.debug.print("succefully wrote {} bytes.\n", .{byte_written});
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+}
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+// to check if you actually write to the file, you can either,
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+// 1. open the file on your text editor, or
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+// 2. print the content of the file in the console with command
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+// >> cat ./output/zigling.txt
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+//
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+//
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+// More on Creating files
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+//
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+// notice in:
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+// ... try output_dir.createFile("zigling.txt", .{});
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+// ^^^
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+// we passed this anonymous struct to the function call
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+//
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+// this is the struct `CreateFlag` with default fields
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+// {
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+// read: bool = false,
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+// truncate: bool = true,
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+// exclusive: bool = false,
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+// lock: Lock = .none,
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+// lock_nonblocking: bool = false,
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+// mode: Mode = default_mode
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+// }
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+//
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+// Question:
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+// - what should you do if you want to also read the file after opening it?
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+// - go to documentation of the struct `std.fs.Dir` here
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+// https://ziglang.org/documentation/master/std/#std.fs.Dir
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+// - can you find a function for opening a file? how about deleting a file?
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+// - what kind of option can you uses with those function?
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