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@@ -28,27 +28,28 @@
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//
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//
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const std = @import("std");
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const std = @import("std");
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-pub fn main() void {
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- var cards = [8]u8{ 'A', '4', 'K', '8', '5', '2', 'Q', 'J' };
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-
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- // Please put the first 4 cards in hand1 and the rest in hand2.
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- const hand1: []u8 = cards[???];
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- const hand2: []u8 = cards[???];
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-
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- std.debug.print("Hand1: ", .{});
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- printHand(hand1);
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-
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- std.debug.print("Hand2: ", .{});
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- printHand(hand2);
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+pub fn main() void{
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+ var cards = [8]u8{ 'A', '4', 'K', '8', '5', '2', 'Q', 'J' };
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+
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+ // Please put the first 4 cards in hand1 and the rest in hand2.
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+ const hand1: []u8 = cards[0..4];
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+ const hand2: []u8 = cards[4..8];
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+
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+ std.debug.print("Hand1: ", .{});
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+ printHand(hand1);
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+
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+ std.debug.print("Hand2: ", .{});
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+ printHand(hand2);
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}
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}
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// Please lend this function a hand. A u8 slice hand, that is.
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// Please lend this function a hand. A u8 slice hand, that is.
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-fn printHand(hand: ???) void {
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- for (hand) |h| {
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- std.debug.print("{u} ", .{h});
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- }
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- std.debug.print("\n", .{});
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+fn printHand(hand: []u8) void{
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+ for(hand) |h|{
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+ std.debug.print("{u} ", .{h});
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+ }
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+ std.debug.print("\n", .{});
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}
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}
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//
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//
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// Fun fact: Under the hood, slices are stored as a pointer to
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// Fun fact: Under the hood, slices are stored as a pointer to
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// the first item and a length.
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// the first item and a length.
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+
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