Dave Gauer 4 лет назад
Родитель
Сommit
3b08761532
4 измененных файлов с 67 добавлено и 5 удалено
  1. 1 4
      README.md
  2. 6 1
      build.zig
  3. 56 0
      exercises/084_async.zig
  4. 4 0
      patches/patches/084_async.patch

+ 1 - 4
README.md

@@ -149,10 +149,7 @@ Core Language
 * [x] Sentinel termination
 * [x] Quoted identifiers @""
 * [x] Anonymous structs/tuples/lists
-* [ ] Suspend / Resume
-* [ ] Async / Await
-* [ ] Nosuspend
-* [ ] Async Frames, Suspend Blocks
+* [ ] Async
 * [ ] Working with C?
 
 Modules and the Zig Standard Library

+ 6 - 1
build.zig

@@ -407,12 +407,17 @@ const exercises = [_]Exercise{
     .{
         .main_file = "082_anonymous_structs3.zig",
         .output = "\"0\"(bool):true \"1\"(bool):false \"2\"(i32):42 \"3\"(f32):3.14159202e+00",
-        .hint = "This one is a challenge! But you have everything you need."
+        .hint = "This one is a challenge! But you have everything you need.",
     },
     .{
         .main_file = "083_anonymous_lists.zig",
         .output = "I say hello!",
     },
+    .{
+        .main_file = "084_async.zig",
+        .output = "foo() A",
+        .hint = "Read the facts. Use the facts.",
+    },
 };
 
 /// Check the zig version to make sure it can compile the examples properly.

+ 56 - 0
exercises/084_async.zig

@@ -0,0 +1,56 @@
+//
+// Six Facts:
+//
+// 1. The memory space allocated to your program for the
+// invocation of a function and all of its data is called a
+// "stack frame".
+//
+// 2. The 'return' keyword "pops" the current function
+// invocation's frame off of the stack (it is no longer needed)
+// and returns control to the place where the function was
+// called.
+//
+//     fn foo() void {
+//         return; // Pop the frame and return control
+//     }
+//
+// 3. Like 'return', the 'suspend' keyword returns control to the
+// place where the function was called BUT the function
+// invocation's frame remains so that it can regain control again
+// at a later time. Functions which do this are "async"
+// functions.
+//
+//     fn fooThatSuspends() void {
+//         suspend; // return control, but leave the frame alone
+//     }
+//
+// 4. To call any function in async context and get a reference
+// to its frame for later use, use the 'async' keyword:
+//
+//     var foo_frame = async fooThatSuspends();
+//
+// 5. If you call an async function without the 'async' keyword,
+// the function FROM WHICH you called the async function itself
+// becomes async! In this example, the bar() function is now
+// async because it calls fooThatSuspends(), which is async.
+//
+//     fn bar() void {
+//         fooThatSuspends();
+//     }
+//     
+// 6. The main() function cannot be async!
+//
+// Given facts 3 and 4, how do we fix this program (broken by facts
+// 5 and 6)?
+//
+const print = @import("std").debug.print;
+
+pub fn main() void {
+    foo();
+}
+
+fn foo() void {
+    print("foo() A\n", .{});
+    suspend;
+    print("foo() B\n", .{});
+}

+ 4 - 0
patches/patches/084_async.patch

@@ -0,0 +1,4 @@
+49c49
+<     foo();
+---
+>     var foo_frame = async foo();