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+//
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+// Prerequisite :
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+// - exercise/106_files.zig, or
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+// - create a file {project_root}/output/zigling.txt
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+// with content `It's zigling time!`(18 byte total)
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+//
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+// Now there no point in writing to a file if we don't read from it am I right?
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+// let's wrote a program to read the content of the file that we just created.
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+//
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+// I am assuming you've created the appropriate files for this to work.
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+//
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+// Alright, bud, lean in close here's the game plan.
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+// - First, we open the {project_root}/output/ directory
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+// - Secondly, we open file `zigling.txt` in that directory
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+// - then, we initalize an array of character with all letter 'A', and print it
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+// - Afte that, we read the content of the file to the array
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+// - Finally, we print out the read content
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+
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+const std = @import("std");
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+
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+pub fn main() !void {
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+ // Get the current working directory
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+ const cwd = std.fs.cwd();
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+
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+ // try to open ./output assuming you did your 106_files exercise
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+ var output_dir = try cwd.openDir("output", .{});
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+ defer output_dir.close();
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+
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+ // try to open the file
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+ const file = try output_dir.openFile("zigling.txt", .{});
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+ defer file.close();
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+
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+ // initalize an array of u8 with all letter 'A'.
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+ // we need to pick a size of the array, 64 seems like a good number.
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+ // fix the initalization below
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+ var content = ['A']*64;
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+ // this should print out : `AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA`
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+ std.debug.print("{s}\n", .{content});
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+
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+ // okay, seem like threat of violence is not the answer in this case
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+ // can you go here to find a way to read the content ?
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+ // https://ziglang.org/documentation/master/std/#std.fs.File
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+ // hint: you might find two answer that are both vaild in this case
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+ const byte_read = zig_read_the_file_or_i_will_fight_you(&content);
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+
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+ // Woah, too screamy, I know you're excited for zigling time but tone it down a bit
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+ // Can you print only what we read from the file ?
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+ std.debug.print("Successfully Read {} byte: {s}\n", .{
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+ byte_read,
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+ content, // change this line only
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+ });
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+}
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